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-rw-r--r--src/SMAPI/Framework/Events/ModEvents.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/Events/ModEvents.cs b/src/SMAPI/Framework/Events/ModEvents.cs
index 7a318e8b..8ad3936c 100644
--- a/src/SMAPI/Framework/Events/ModEvents.cs
+++ b/src/SMAPI/Framework/Events/ModEvents.cs
@@ -17,6 +17,9 @@ namespace StardewModdingAPI.Framework.Events
/// <summary>Events raised when the player provides input using a controller, keyboard, or mouse.</summary>
public IInputEvents Input { get; }
+ /// <summary>Events raised for multiplayer messages and connections.</summary>
+ public IMultiplayerEvents Multiplayer { get; }
+
/// <summary>Events raised when the player data changes.</summary>
public IPlayerEvents Player { get; }
@@ -38,6 +41,7 @@ namespace StardewModdingAPI.Framework.Events
this.Display = new ModDisplayEvents(mod, eventManager);
this.GameLoop = new ModGameLoopEvents(mod, eventManager);
this.Input = new ModInputEvents(mod, eventManager);
+ this.Multiplayer = new ModMultiplayerEvents(mod, eventManager);
this.Player = new ModPlayerEvents(mod, eventManager);
this.World = new ModWorldEvents(mod, eventManager);
this.Specialised = new ModSpecialisedEvents(mod, eventManager);