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Diffstat (limited to 'src/SMAPI/Framework/Events/ModMultiplayerEvents.cs')
-rw-r--r-- | src/SMAPI/Framework/Events/ModMultiplayerEvents.cs | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/Events/ModMultiplayerEvents.cs b/src/SMAPI/Framework/Events/ModMultiplayerEvents.cs new file mode 100644 index 00000000..a830a54a --- /dev/null +++ b/src/SMAPI/Framework/Events/ModMultiplayerEvents.cs @@ -0,0 +1,29 @@ +using System; +using StardewModdingAPI.Events; + +namespace StardewModdingAPI.Framework.Events +{ + /// <summary>Events raised for multiplayer messages and connections.</summary> + internal class ModMultiplayerEvents : ModEventsBase, IMultiplayerEvents + { + /********* + ** Accessors + *********/ + /// <summary>Raised after a mod message is received over the network.</summary> + public event EventHandler<ModMessageReceivedEventArgs> ModMessageReceived + { + add => this.EventManager.ModMessageReceived.Add(value); + remove => this.EventManager.ModMessageReceived.Remove(value); + } + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="mod">The mod which uses this instance.</param> + /// <param name="eventManager">The underlying event manager.</param> + internal ModMultiplayerEvents(IModMetadata mod, EventManager eventManager) + : base(mod, eventManager) { } + } +} |