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-rw-r--r--src/SMAPI/Framework/Events/ManagedEvent.cs8
-rw-r--r--src/SMAPI/Framework/Events/ManagedEventHandler.cs4
2 files changed, 4 insertions, 8 deletions
diff --git a/src/SMAPI/Framework/Events/ManagedEvent.cs b/src/SMAPI/Framework/Events/ManagedEvent.cs
index 8fa31165..4b8a770d 100644
--- a/src/SMAPI/Framework/Events/ManagedEvent.cs
+++ b/src/SMAPI/Framework/Events/ManagedEvent.cs
@@ -1,5 +1,3 @@
-#nullable disable
-
using System;
using System.Collections.Generic;
using System.Linq;
@@ -23,7 +21,7 @@ namespace StardewModdingAPI.Framework.Events
private readonly List<ManagedEventHandler<TEventArgs>> Handlers = new();
/// <summary>A cached snapshot of <see cref="Handlers"/>, or <c>null</c> to rebuild it next raise.</summary>
- private ManagedEventHandler<TEventArgs>[] CachedHandlers = Array.Empty<ManagedEventHandler<TEventArgs>>();
+ private ManagedEventHandler<TEventArgs>[]? CachedHandlers = Array.Empty<ManagedEventHandler<TEventArgs>>();
/// <summary>The total number of event handlers registered for this events, regardless of whether they're still registered.</summary>
private int RegistrationIndex;
@@ -100,7 +98,7 @@ namespace StardewModdingAPI.Framework.Events
/// <summary>Raise the event and notify all handlers.</summary>
/// <param name="args">The event arguments to pass.</param>
/// <param name="match">A lambda which returns true if the event should be raised for the given mod.</param>
- public void Raise(TEventArgs args, Func<IModMetadata, bool> match = null)
+ public void Raise(TEventArgs args, Func<IModMetadata, bool>? match = null)
{
this.Raise((_, invoke) => invoke(args), match);
}
@@ -108,7 +106,7 @@ namespace StardewModdingAPI.Framework.Events
/// <summary>Raise the event and notify all handlers.</summary>
/// <param name="invoke">Invoke an event handler. This receives the mod which registered the handler, and should invoke the callback with the event arguments to pass it.</param>
/// <param name="match">A lambda which returns true if the event should be raised for the given mod.</param>
- public void Raise(Action<IModMetadata, Action<TEventArgs>> invoke, Func<IModMetadata, bool> match = null)
+ public void Raise(Action<IModMetadata, Action<TEventArgs>> invoke, Func<IModMetadata, bool>? match = null)
{
// skip if no handlers
if (this.Handlers.Count == 0)
diff --git a/src/SMAPI/Framework/Events/ManagedEventHandler.cs b/src/SMAPI/Framework/Events/ManagedEventHandler.cs
index f31bc04d..d32acdb9 100644
--- a/src/SMAPI/Framework/Events/ManagedEventHandler.cs
+++ b/src/SMAPI/Framework/Events/ManagedEventHandler.cs
@@ -1,5 +1,3 @@
-#nullable disable
-
using System;
using StardewModdingAPI.Events;
@@ -42,7 +40,7 @@ namespace StardewModdingAPI.Framework.Events
}
/// <inheritdoc />
- public int CompareTo(object obj)
+ public int CompareTo(object? obj)
{
if (obj is not ManagedEventHandler<TEventArgs> other)
throw new ArgumentException("Can't compare to an unrelated object type.");