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-rw-r--r--src/SMAPI/Framework/InternalExtensions.cs16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/InternalExtensions.cs b/src/SMAPI/Framework/InternalExtensions.cs
index 71489627..ce67ae18 100644
--- a/src/SMAPI/Framework/InternalExtensions.cs
+++ b/src/SMAPI/Framework/InternalExtensions.cs
@@ -3,6 +3,7 @@ using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using Microsoft.Xna.Framework.Graphics;
+using Newtonsoft.Json.Linq;
using StardewModdingAPI.Framework.Reflection;
using StardewValley;
@@ -148,5 +149,20 @@ namespace StardewModdingAPI.Framework
// get result
return reflection.GetField<bool>(Game1.spriteBatch, fieldName).GetValue();
}
+
+ /****
+ ** Json.NET
+ ****/
+ /// <summary>Get a JSON field value from a case-insensitive field name. This will check for an exact match first, then search without case sensitivity.</summary>
+ /// <typeparam name="T">The value type.</typeparam>
+ /// <param name="obj">The JSON object to search.</param>
+ /// <param name="fieldName">The field name.</param>
+ public static T ValueIgnoreCase<T>(this JObject obj, string fieldName)
+ {
+ JToken token = obj.GetValue(fieldName, StringComparison.InvariantCultureIgnoreCase);
+ return token != null
+ ? token.Value<T>()
+ : default(T);
+ }
}
}