diff options
Diffstat (limited to 'src/SMAPI/Framework/ModHelpers/ContentHelper.cs')
-rw-r--r-- | src/SMAPI/Framework/ModHelpers/ContentHelper.cs | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/src/SMAPI/Framework/ModHelpers/ContentHelper.cs b/src/SMAPI/Framework/ModHelpers/ContentHelper.cs index 3a5c8938..b0064532 100644 --- a/src/SMAPI/Framework/ModHelpers/ContentHelper.cs +++ b/src/SMAPI/Framework/ModHelpers/ContentHelper.cs @@ -13,6 +13,7 @@ using StardewValley; namespace StardewModdingAPI.Framework.ModHelpers { /// <summary>Provides an API for loading content assets.</summary> + [Obsolete] internal class ContentHelper : BaseHelper, IContentHelper { /********* @@ -44,11 +45,9 @@ namespace StardewModdingAPI.Framework.ModHelpers public LocalizedContentManager.LanguageCode CurrentLocaleConstant => this.GameContentManager.Language; /// <summary>The observable implementation of <see cref="AssetEditors"/>.</summary> - [Obsolete] internal ObservableCollection<IAssetEditor> ObservableAssetEditors { get; } = new(); /// <summary>The observable implementation of <see cref="AssetLoaders"/>.</summary> - [Obsolete] internal ObservableCollection<IAssetLoader> ObservableAssetLoaders { get; } = new(); /// <inheritdoc /> @@ -106,12 +105,6 @@ namespace StardewModdingAPI.Framework.ModHelpers } /// <inheritdoc /> - public IAssetName ParseAssetName(string rawName) - { - return this.ContentCore.ParseAssetName(rawName); - } - - /// <inheritdoc /> public T Load<T>(string key, ContentSource source = ContentSource.ModFolder) { IAssetName assetName = this.ContentCore.ParseAssetName(key); |