diff options
Diffstat (limited to 'src/SMAPI/Framework/ModHelpers/TranslationHelper.cs')
-rw-r--r-- | src/SMAPI/Framework/ModHelpers/TranslationHelper.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/SMAPI/Framework/ModHelpers/TranslationHelper.cs b/src/SMAPI/Framework/ModHelpers/TranslationHelper.cs index 869664fe..ae49d651 100644 --- a/src/SMAPI/Framework/ModHelpers/TranslationHelper.cs +++ b/src/SMAPI/Framework/ModHelpers/TranslationHelper.cs @@ -27,11 +27,11 @@ namespace StardewModdingAPI.Framework.ModHelpers ** Public methods *********/ /// <summary>Construct an instance.</summary> - /// <param name="modID">The unique ID of the relevant mod.</param> + /// <param name="mod">The mod using this instance.</param> /// <param name="locale">The initial locale.</param> /// <param name="languageCode">The game's current language code.</param> - public TranslationHelper(string modID, string locale, LocalizedContentManager.LanguageCode languageCode) - : base(modID) + public TranslationHelper(IModMetadata mod, string locale, LocalizedContentManager.LanguageCode languageCode) + : base(mod) { this.Translator = new Translator(); this.Translator.SetLocale(locale, languageCode); @@ -50,7 +50,7 @@ namespace StardewModdingAPI.Framework.ModHelpers } /// <inheritdoc /> - public Translation Get(string key, object tokens) + public Translation Get(string key, object? tokens) { return this.Translator.Get(key, tokens); } @@ -69,7 +69,7 @@ namespace StardewModdingAPI.Framework.ModHelpers return this; } - /// <summary>Set the current locale and precache translations.</summary> + /// <summary>Set the current locale and pre-cache translations.</summary> /// <param name="locale">The current locale.</param> /// <param name="localeEnum">The game's current language code.</param> internal void SetLocale(string locale, LocalizedContentManager.LanguageCode localeEnum) |