diff options
Diffstat (limited to 'src/SMAPI/Framework/ModLoading/AssemblyParseResult.cs')
-rw-r--r-- | src/SMAPI/Framework/ModLoading/AssemblyParseResult.cs | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/ModLoading/AssemblyParseResult.cs b/src/SMAPI/Framework/ModLoading/AssemblyParseResult.cs index b56a776c..b133f8d6 100644 --- a/src/SMAPI/Framework/ModLoading/AssemblyParseResult.cs +++ b/src/SMAPI/Framework/ModLoading/AssemblyParseResult.cs @@ -1,3 +1,5 @@ +using System; +using System.Diagnostics.CodeAnalysis; using System.IO; using Mono.Cecil; @@ -13,11 +15,15 @@ namespace StardewModdingAPI.Framework.ModLoading public readonly FileInfo File; /// <summary>The assembly definition.</summary> - public readonly AssemblyDefinition Definition; + public readonly AssemblyDefinition? Definition; /// <summary>The result of the assembly load.</summary> public AssemblyLoadStatus Status; + /// <summary>Whether the <see cref="Definition"/> is loaded and ready (i.e. the <see cref="Status"/> is not <see cref="AssemblyLoadStatus.AlreadyLoaded"/> or <see cref="AssemblyLoadStatus.Failed"/>).</summary> + [MemberNotNullWhen(true, nameof(AssemblyParseResult.Definition))] + public bool HasDefinition => this.Status == AssemblyLoadStatus.Okay; + /********* ** Public methods @@ -26,11 +32,14 @@ namespace StardewModdingAPI.Framework.ModLoading /// <param name="file">The original assembly file.</param> /// <param name="assembly">The assembly definition.</param> /// <param name="status">The result of the assembly load.</param> - public AssemblyParseResult(FileInfo file, AssemblyDefinition assembly, AssemblyLoadStatus status) + public AssemblyParseResult(FileInfo file, AssemblyDefinition? assembly, AssemblyLoadStatus status) { this.File = file; this.Definition = assembly; this.Status = status; + + if (status == AssemblyLoadStatus.Okay && assembly == null) + throw new InvalidOperationException($"Invalid assembly parse result: load status {status} with a null assembly."); } } } |