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-rw-r--r--src/SMAPI/Framework/ModLoading/Finders/TypeFinder.cs10
1 files changed, 8 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/ModLoading/Finders/TypeFinder.cs b/src/SMAPI/Framework/ModLoading/Finders/TypeFinder.cs
index 45349def..79045241 100644
--- a/src/SMAPI/Framework/ModLoading/Finders/TypeFinder.cs
+++ b/src/SMAPI/Framework/ModLoading/Finders/TypeFinder.cs
@@ -1,3 +1,4 @@
+using System;
using System.Linq;
using Mono.Cecil;
using Mono.Cecil.Cil;
@@ -16,6 +17,9 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders
/// <summary>The result to return for matching instructions.</summary>
private readonly InstructionHandleResult Result;
+ /// <summary>A lambda which overrides a matched type.</summary>
+ protected readonly Func<TypeReference, bool> ShouldIgnore;
+
/*********
** Accessors
@@ -30,11 +34,13 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders
/// <summary>Construct an instance.</summary>
/// <param name="fullTypeName">The full type name to match.</param>
/// <param name="result">The result to return for matching instructions.</param>
- public TypeFinder(string fullTypeName, InstructionHandleResult result)
+ /// <param name="shouldIgnore">A lambda which overrides a matched type.</param>
+ public TypeFinder(string fullTypeName, InstructionHandleResult result, Func<TypeReference, bool> shouldIgnore = null)
{
this.FullTypeName = fullTypeName;
this.Result = result;
this.NounPhrase = $"{fullTypeName} type";
+ this.ShouldIgnore = shouldIgnore ?? (p => false);
}
/// <summary>Perform the predefined logic for a method if applicable.</summary>
@@ -113,7 +119,7 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders
protected bool IsMatch(TypeReference type)
{
// root type
- if (type.FullName == this.FullTypeName)
+ if (type.FullName == this.FullTypeName && !this.ShouldIgnore(type))
return true;
// generic arguments