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-rw-r--r--src/SMAPI/Framework/ModLoading/InstructionHandleResult.cs24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/ModLoading/InstructionHandleResult.cs b/src/SMAPI/Framework/ModLoading/InstructionHandleResult.cs
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+++ b/src/SMAPI/Framework/ModLoading/InstructionHandleResult.cs
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+namespace StardewModdingAPI.Framework.ModLoading
+{
+ /// <summary>Indicates how an instruction was handled.</summary>
+ internal enum InstructionHandleResult
+ {
+ /// <summary>No special handling is needed.</summary>
+ None,
+
+ /// <summary>The instruction was successfully rewritten for compatibility.</summary>
+ Rewritten,
+
+ /// <summary>The instruction is not compatible and can't be rewritten for compatibility.</summary>
+ NotCompatible,
+
+ /// <summary>The instruction is compatible, but patches the game in a way that may impact stability.</summary>
+ DetectedGamePatch,
+
+ /// <summary>The instruction is compatible, but affects the save serializer in a way that may make saves unloadable without the mod.</summary>
+ DetectedSaveSerialiser,
+
+ /// <summary>The instruction is compatible, but uses the <c>dynamic</c> keyword which won't work on Linux/Mac.</summary>
+ DetectedDynamic
+ }
+}