diff options
Diffstat (limited to 'src/SMAPI/Framework/ModLoading/InstructionHandleResult.cs')
-rw-r--r-- | src/SMAPI/Framework/ModLoading/InstructionHandleResult.cs | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/ModLoading/InstructionHandleResult.cs b/src/SMAPI/Framework/ModLoading/InstructionHandleResult.cs new file mode 100644 index 00000000..0ae598fc --- /dev/null +++ b/src/SMAPI/Framework/ModLoading/InstructionHandleResult.cs @@ -0,0 +1,24 @@ +namespace StardewModdingAPI.Framework.ModLoading +{ + /// <summary>Indicates how an instruction was handled.</summary> + internal enum InstructionHandleResult + { + /// <summary>No special handling is needed.</summary> + None, + + /// <summary>The instruction was successfully rewritten for compatibility.</summary> + Rewritten, + + /// <summary>The instruction is not compatible and can't be rewritten for compatibility.</summary> + NotCompatible, + + /// <summary>The instruction is compatible, but patches the game in a way that may impact stability.</summary> + DetectedGamePatch, + + /// <summary>The instruction is compatible, but affects the save serializer in a way that may make saves unloadable without the mod.</summary> + DetectedSaveSerialiser, + + /// <summary>The instruction is compatible, but uses the <c>dynamic</c> keyword which won't work on Linux/Mac.</summary> + DetectedDynamic + } +} |