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-rw-r--r--src/SMAPI/Framework/ModLoading/ModWarning.cs37
1 files changed, 0 insertions, 37 deletions
diff --git a/src/SMAPI/Framework/ModLoading/ModWarning.cs b/src/SMAPI/Framework/ModLoading/ModWarning.cs
deleted file mode 100644
index e643cb05..00000000
--- a/src/SMAPI/Framework/ModLoading/ModWarning.cs
+++ /dev/null
@@ -1,37 +0,0 @@
-using System;
-using StardewModdingAPI.Events;
-
-namespace StardewModdingAPI.Framework.ModLoading
-{
- /// <summary>Indicates a detected non-error mod issue.</summary>
- [Flags]
- internal enum ModWarning
- {
- /// <summary>No issues detected.</summary>
- None = 0,
-
- /// <summary>SMAPI detected incompatible code in the mod, but was configured to load it anyway.</summary>
- BrokenCodeLoaded = 1,
-
- /// <summary>The mod affects the save serializer in a way that may make saves unloadable without the mod.</summary>
- ChangesSaveSerialiser = 2,
-
- /// <summary>The mod patches the game in a way that may impact stability.</summary>
- PatchesGame = 4,
-
- /// <summary>The mod uses the <c>dynamic</c> keyword which won't work on Linux/Mac.</summary>
- UsesDynamic = 8,
-
- /// <summary>The mod references <see cref="ISpecialisedEvents.UnvalidatedUpdateTicking"/> or <see cref="ISpecialisedEvents.UnvalidatedUpdateTicked"/> which may impact stability.</summary>
- UsesUnvalidatedUpdateTick = 16,
-
- /// <summary>The mod has no update keys set.</summary>
- NoUpdateKeys = 32,
-
- /// <summary>Uses .NET APIs for filesystem access.</summary>
- AccessesFilesystem = 64,
-
- /// <summary>Uses .NET APIs for shell or process access.</summary>
- AccessesShell = 128
- }
-}