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-rw-r--r--src/SMAPI/Framework/ModLoading/Rewriters/ArchitectureAssemblyRewriter.cs31
1 files changed, 31 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/ArchitectureAssemblyRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/ArchitectureAssemblyRewriter.cs
new file mode 100644
index 00000000..cc830216
--- /dev/null
+++ b/src/SMAPI/Framework/ModLoading/Rewriters/ArchitectureAssemblyRewriter.cs
@@ -0,0 +1,31 @@
+using Mono.Cecil;
+using StardewModdingAPI.Framework.ModLoading.Framework;
+
+namespace StardewModdingAPI.Framework.ModLoading.Rewriters
+{
+ /// <summary>Removes the 32-bit-only from loaded assemblies.</summary>
+ internal class ArchitectureAssemblyRewriter : BaseInstructionHandler
+ {
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ public ArchitectureAssemblyRewriter()
+ : base(defaultPhrase: "32-bit architecture") { }
+
+
+ /// <inheritdoc />
+ public override bool Handle(ModuleDefinition module)
+ {
+ if (module.Attributes.HasFlag(ModuleAttributes.Required32Bit))
+ {
+ module.Attributes &= ~ModuleAttributes.Required32Bit;
+ this.MarkRewritten();
+ return true;
+ }
+
+ return false;
+ }
+
+ }
+}