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-rw-r--r--src/SMAPI/Framework/ModLoading/AssemblyDefinitionResolver.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/AssemblyLoadStatus.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/AssemblyLoader.cs22
-rw-r--r--src/SMAPI/Framework/ModLoading/AssemblyParseResult.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/Finders/EventFinder.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/Finders/FieldFinder.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/Finders/MethodFinder.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/Finders/PropertyFinder.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/Finders/ReferenceToMemberWithUnexpectedTypeFinder.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/Finders/ReferenceToMissingMemberFinder.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/Finders/TypeAssemblyFinder.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/Finders/TypeFinder.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/Framework/BaseInstructionHandler.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/Framework/RecursiveRewriter.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/Framework/RewriteHelper.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/IInstructionHandler.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/IncompatibleInstructionException.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/InvalidModStateException.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/ModMetadata.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/ModResolver.cs13
-rw-r--r--src/SMAPI/Framework/ModLoading/PlatformAssemblyMap.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/RewriteFacades/AccessToolsFacade.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyInstanceFacade.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyMethodFacade.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/RewriteFacades/SpriteBatchFacade.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/Rewriters/ArchitectureAssemblyRewriter.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/Rewriters/HarmonyRewriter.cs4
-rw-r--r--src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs4
-rw-r--r--src/SMAPI/Framework/ModLoading/Rewriters/HeuristicMethodRewriter.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/Rewriters/MethodParentRewriter.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/Symbols/SymbolReader.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs4
-rw-r--r--src/SMAPI/Framework/ModLoading/Symbols/SymbolWriterProvider.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/TypeReferenceComparer.cs2
36 files changed, 89 insertions, 20 deletions
diff --git a/src/SMAPI/Framework/ModLoading/AssemblyDefinitionResolver.cs b/src/SMAPI/Framework/ModLoading/AssemblyDefinitionResolver.cs
index 8e2f5ef3..1d4ddf72 100644
--- a/src/SMAPI/Framework/ModLoading/AssemblyDefinitionResolver.cs
+++ b/src/SMAPI/Framework/ModLoading/AssemblyDefinitionResolver.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System.Collections.Generic;
using Mono.Cecil;
diff --git a/src/SMAPI/Framework/ModLoading/AssemblyLoadStatus.cs b/src/SMAPI/Framework/ModLoading/AssemblyLoadStatus.cs
index 11be19fc..d2d5d83b 100644
--- a/src/SMAPI/Framework/ModLoading/AssemblyLoadStatus.cs
+++ b/src/SMAPI/Framework/ModLoading/AssemblyLoadStatus.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
namespace StardewModdingAPI.Framework.ModLoading
{
/// <summary>Indicates the result of an assembly load.</summary>
diff --git a/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs b/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs
index cb5fa2ae..070ee803 100644
--- a/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs
+++ b/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System;
using System.Collections.Generic;
using System.IO;
@@ -36,13 +38,13 @@ namespace StardewModdingAPI.Framework.ModLoading
private readonly AssemblyDefinitionResolver AssemblyDefinitionResolver;
/// <summary>Provides assembly symbol readers for Mono.Cecil.</summary>
- private readonly SymbolReaderProvider SymbolReaderProvider = new SymbolReaderProvider();
+ private readonly SymbolReaderProvider SymbolReaderProvider = new();
/// <summary>Provides assembly symbol writers for Mono.Cecil.</summary>
- private readonly SymbolWriterProvider SymbolWriterProvider = new SymbolWriterProvider();
+ private readonly SymbolWriterProvider SymbolWriterProvider = new();
/// <summary>The objects to dispose as part of this instance.</summary>
- private readonly HashSet<IDisposable> Disposables = new HashSet<IDisposable>();
+ private readonly HashSet<IDisposable> Disposables = new();
/// <summary>Whether to rewrite mods for compatibility.</summary>
private readonly bool RewriteMods;
@@ -138,11 +140,11 @@ namespace StardewModdingAPI.Framework.ModLoading
if (changed)
{
if (!oneAssembly)
- this.Monitor.Log($" Loading {assembly.File.Name} (rewritten)...", LogLevel.Trace);
+ this.Monitor.Log($" Loading {assembly.File.Name} (rewritten)...");
// load assembly
- using MemoryStream outAssemblyStream = new MemoryStream();
- using MemoryStream outSymbolStream = new MemoryStream();
+ using MemoryStream outAssemblyStream = new();
+ using MemoryStream outSymbolStream = new();
assembly.Definition.Write(outAssemblyStream, new WriterParameters { WriteSymbols = true, SymbolStream = outSymbolStream, SymbolWriterProvider = this.SymbolWriterProvider });
byte[] bytes = outAssemblyStream.ToArray();
lastAssembly = Assembly.Load(bytes, outSymbolStream.ToArray());
@@ -150,7 +152,7 @@ namespace StardewModdingAPI.Framework.ModLoading
else
{
if (!oneAssembly)
- this.Monitor.Log($" Loading {assembly.File.Name}...", LogLevel.Trace);
+ this.Monitor.Log($" Loading {assembly.File.Name}...");
lastAssembly = Assembly.UnsafeLoadFrom(assembly.File.FullName);
}
@@ -241,7 +243,7 @@ namespace StardewModdingAPI.Framework.ModLoading
try
{
// read assembly with symbols
- FileInfo symbolsFile = new FileInfo(Path.Combine(Path.GetDirectoryName(file.FullName)!, Path.GetFileNameWithoutExtension(file.FullName)) + ".pdb");
+ FileInfo symbolsFile = new(Path.Combine(Path.GetDirectoryName(file.FullName)!, Path.GetFileNameWithoutExtension(file.FullName)) + ".pdb");
if (symbolsFile.Exists)
this.SymbolReaderProvider.TryAddSymbolData(file.Name, () => this.TrackForDisposal(symbolsFile.OpenRead()));
assembly = this.TrackForDisposal(AssemblyDefinition.ReadAssembly(readStream, new ReaderParameters(ReadingMode.Immediate) { AssemblyResolver = assemblyResolver, InMemory = true, ReadSymbols = true, SymbolReaderProvider = this.SymbolReaderProvider }));
@@ -266,7 +268,7 @@ namespace StardewModdingAPI.Framework.ModLoading
// yield referenced assemblies
foreach (AssemblyNameReference dependency in assembly.MainModule.AssemblyReferences)
{
- FileInfo dependencyFile = new FileInfo(Path.Combine(file.Directory.FullName, $"{dependency.Name}.dll"));
+ FileInfo dependencyFile = new(Path.Combine(file.Directory.FullName, $"{dependency.Name}.dll"));
foreach (AssemblyParseResult result in this.GetReferencedLocalAssemblies(dependencyFile, visitedAssemblyNames, assemblyResolver))
yield return result;
}
@@ -333,7 +335,7 @@ namespace StardewModdingAPI.Framework.ModLoading
// find or rewrite code
IInstructionHandler[] handlers = new InstructionMetadata().GetHandlers(this.ParanoidMode, platformChanged, this.RewriteMods).ToArray();
- RecursiveRewriter rewriter = new RecursiveRewriter(
+ RecursiveRewriter rewriter = new(
module: module,
rewriteModule: curModule =>
{
diff --git a/src/SMAPI/Framework/ModLoading/AssemblyParseResult.cs b/src/SMAPI/Framework/ModLoading/AssemblyParseResult.cs
index b56a776c..56bd5a8b 100644
--- a/src/SMAPI/Framework/ModLoading/AssemblyParseResult.cs
+++ b/src/SMAPI/Framework/ModLoading/AssemblyParseResult.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System.IO;
using Mono.Cecil;
diff --git a/src/SMAPI/Framework/ModLoading/Finders/EventFinder.cs b/src/SMAPI/Framework/ModLoading/Finders/EventFinder.cs
index 124951a5..7c94beb7 100644
--- a/src/SMAPI/Framework/ModLoading/Finders/EventFinder.cs
+++ b/src/SMAPI/Framework/ModLoading/Finders/EventFinder.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System.Collections.Generic;
using System.Linq;
using Mono.Cecil;
diff --git a/src/SMAPI/Framework/ModLoading/Finders/FieldFinder.cs b/src/SMAPI/Framework/ModLoading/Finders/FieldFinder.cs
index 68415123..96b4098a 100644
--- a/src/SMAPI/Framework/ModLoading/Finders/FieldFinder.cs
+++ b/src/SMAPI/Framework/ModLoading/Finders/FieldFinder.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System.Collections.Generic;
using System.Linq;
using Mono.Cecil;
diff --git a/src/SMAPI/Framework/ModLoading/Finders/MethodFinder.cs b/src/SMAPI/Framework/ModLoading/Finders/MethodFinder.cs
index d2340f01..7d3c1fd7 100644
--- a/src/SMAPI/Framework/ModLoading/Finders/MethodFinder.cs
+++ b/src/SMAPI/Framework/ModLoading/Finders/MethodFinder.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using Mono.Cecil;
using Mono.Cecil.Cil;
using StardewModdingAPI.Framework.ModLoading.Framework;
diff --git a/src/SMAPI/Framework/ModLoading/Finders/PropertyFinder.cs b/src/SMAPI/Framework/ModLoading/Finders/PropertyFinder.cs
index 99344848..b2f2e193 100644
--- a/src/SMAPI/Framework/ModLoading/Finders/PropertyFinder.cs
+++ b/src/SMAPI/Framework/ModLoading/Finders/PropertyFinder.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using Mono.Cecil;
using Mono.Cecil.Cil;
using StardewModdingAPI.Framework.ModLoading.Framework;
diff --git a/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMemberWithUnexpectedTypeFinder.cs b/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMemberWithUnexpectedTypeFinder.cs
index 8c1cae2b..81f90498 100644
--- a/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMemberWithUnexpectedTypeFinder.cs
+++ b/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMemberWithUnexpectedTypeFinder.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System.Collections.Generic;
using System.Linq;
using Mono.Cecil;
diff --git a/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMissingMemberFinder.cs b/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMissingMemberFinder.cs
index d305daf4..001d1986 100644
--- a/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMissingMemberFinder.cs
+++ b/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMissingMemberFinder.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System.Collections.Generic;
using Mono.Cecil;
using Mono.Cecil.Cil;
diff --git a/src/SMAPI/Framework/ModLoading/Finders/TypeAssemblyFinder.cs b/src/SMAPI/Framework/ModLoading/Finders/TypeAssemblyFinder.cs
index 24ab2eca..4c589ed8 100644
--- a/src/SMAPI/Framework/ModLoading/Finders/TypeAssemblyFinder.cs
+++ b/src/SMAPI/Framework/ModLoading/Finders/TypeAssemblyFinder.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System;
using Mono.Cecil;
using StardewModdingAPI.Framework.ModLoading.Framework;
diff --git a/src/SMAPI/Framework/ModLoading/Finders/TypeFinder.cs b/src/SMAPI/Framework/ModLoading/Finders/TypeFinder.cs
index 260a8df8..04a5b970 100644
--- a/src/SMAPI/Framework/ModLoading/Finders/TypeFinder.cs
+++ b/src/SMAPI/Framework/ModLoading/Finders/TypeFinder.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System;
using System.Collections.Generic;
using Mono.Cecil;
diff --git a/src/SMAPI/Framework/ModLoading/Framework/BaseInstructionHandler.cs b/src/SMAPI/Framework/ModLoading/Framework/BaseInstructionHandler.cs
index d5d1b38e..bea786cd 100644
--- a/src/SMAPI/Framework/ModLoading/Framework/BaseInstructionHandler.cs
+++ b/src/SMAPI/Framework/ModLoading/Framework/BaseInstructionHandler.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System;
using System.Collections.Generic;
using Mono.Cecil;
diff --git a/src/SMAPI/Framework/ModLoading/Framework/RecursiveRewriter.cs b/src/SMAPI/Framework/ModLoading/Framework/RecursiveRewriter.cs
index 4f14a579..09ff78f7 100644
--- a/src/SMAPI/Framework/ModLoading/Framework/RecursiveRewriter.cs
+++ b/src/SMAPI/Framework/ModLoading/Framework/RecursiveRewriter.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System;
using System.Collections.Generic;
using System.Linq;
diff --git a/src/SMAPI/Framework/ModLoading/Framework/RewriteHelper.cs b/src/SMAPI/Framework/ModLoading/Framework/RewriteHelper.cs
index d7cb2471..8f47fbdd 100644
--- a/src/SMAPI/Framework/ModLoading/Framework/RewriteHelper.cs
+++ b/src/SMAPI/Framework/ModLoading/Framework/RewriteHelper.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System;
using System.Linq;
using System.Reflection;
diff --git a/src/SMAPI/Framework/ModLoading/IInstructionHandler.cs b/src/SMAPI/Framework/ModLoading/IInstructionHandler.cs
index d41732f8..126504e3 100644
--- a/src/SMAPI/Framework/ModLoading/IInstructionHandler.cs
+++ b/src/SMAPI/Framework/ModLoading/IInstructionHandler.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System;
using System.Collections.Generic;
using Mono.Cecil;
diff --git a/src/SMAPI/Framework/ModLoading/IncompatibleInstructionException.cs b/src/SMAPI/Framework/ModLoading/IncompatibleInstructionException.cs
index 1f9add30..29406f2a 100644
--- a/src/SMAPI/Framework/ModLoading/IncompatibleInstructionException.cs
+++ b/src/SMAPI/Framework/ModLoading/IncompatibleInstructionException.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System;
namespace StardewModdingAPI.Framework.ModLoading
diff --git a/src/SMAPI/Framework/ModLoading/InvalidModStateException.cs b/src/SMAPI/Framework/ModLoading/InvalidModStateException.cs
index 075e237a..9dca9bc4 100644
--- a/src/SMAPI/Framework/ModLoading/InvalidModStateException.cs
+++ b/src/SMAPI/Framework/ModLoading/InvalidModStateException.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System;
namespace StardewModdingAPI.Framework.ModLoading
diff --git a/src/SMAPI/Framework/ModLoading/ModMetadata.cs b/src/SMAPI/Framework/ModLoading/ModMetadata.cs
index 9e6bc61f..0e698bfd 100644
--- a/src/SMAPI/Framework/ModLoading/ModMetadata.cs
+++ b/src/SMAPI/Framework/ModLoading/ModMetadata.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System;
using System.Collections.Generic;
using System.IO;
diff --git a/src/SMAPI/Framework/ModLoading/ModResolver.cs b/src/SMAPI/Framework/ModLoading/ModResolver.cs
index 4b05d1e5..2842c11a 100644
--- a/src/SMAPI/Framework/ModLoading/ModResolver.cs
+++ b/src/SMAPI/Framework/ModLoading/ModResolver.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System;
using System.Collections.Generic;
using System.IO;
@@ -32,11 +34,8 @@ namespace StardewModdingAPI.Framework.ModLoading
ModDataRecordVersionedFields dataRecord = modDatabase.Get(manifest?.UniqueID)?.GetVersionedFields(manifest);
// apply defaults
- if (manifest != null && dataRecord != null)
- {
- if (dataRecord.UpdateKey != null)
- manifest.UpdateKeys = new[] { dataRecord.UpdateKey };
- }
+ if (manifest != null && dataRecord?.UpdateKey is not null)
+ manifest.OverrideUpdateKeys(dataRecord.UpdateKey);
// build metadata
bool shouldIgnore = folder.Type == ModType.Ignored;
@@ -240,7 +239,7 @@ namespace StardewModdingAPI.Framework.ModLoading
// initialize metadata
mods = mods.ToArray();
var sortedMods = new Stack<IModMetadata>();
- var states = mods.ToDictionary(mod => mod, mod => ModDependencyStatus.Queued);
+ var states = mods.ToDictionary(mod => mod, _ => ModDependencyStatus.Queued);
// handle failed mods
foreach (IModMetadata mod in mods.Where(m => m.Status == ModMetadataStatus.Failed))
@@ -401,7 +400,7 @@ namespace StardewModdingAPI.Framework.ModLoading
{
foreach (string modRootPath in Directory.GetDirectories(rootPath))
{
- DirectoryInfo directory = new DirectoryInfo(modRootPath);
+ DirectoryInfo directory = new(modRootPath);
// if a folder only contains another folder, check the inner folder instead
while (!directory.GetFiles().Any() && directory.GetDirectories().Length == 1)
diff --git a/src/SMAPI/Framework/ModLoading/PlatformAssemblyMap.cs b/src/SMAPI/Framework/ModLoading/PlatformAssemblyMap.cs
index d4366294..0898f095 100644
--- a/src/SMAPI/Framework/ModLoading/PlatformAssemblyMap.cs
+++ b/src/SMAPI/Framework/ModLoading/PlatformAssemblyMap.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System;
using System.Collections.Generic;
using System.Linq;
diff --git a/src/SMAPI/Framework/ModLoading/RewriteFacades/AccessToolsFacade.cs b/src/SMAPI/Framework/ModLoading/RewriteFacades/AccessToolsFacade.cs
index be2a1c58..c05005b8 100644
--- a/src/SMAPI/Framework/ModLoading/RewriteFacades/AccessToolsFacade.cs
+++ b/src/SMAPI/Framework/ModLoading/RewriteFacades/AccessToolsFacade.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
diff --git a/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyInstanceFacade.cs b/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyInstanceFacade.cs
index 135bd218..fea8c100 100644
--- a/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyInstanceFacade.cs
+++ b/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyInstanceFacade.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
diff --git a/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyMethodFacade.cs b/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyMethodFacade.cs
index 5162dda4..93124591 100644
--- a/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyMethodFacade.cs
+++ b/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyMethodFacade.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System;
using System.Diagnostics.CodeAnalysis;
using System.Reflection;
diff --git a/src/SMAPI/Framework/ModLoading/RewriteFacades/SpriteBatchFacade.cs b/src/SMAPI/Framework/ModLoading/RewriteFacades/SpriteBatchFacade.cs
index 5f68f8d9..20a30f8f 100644
--- a/src/SMAPI/Framework/ModLoading/RewriteFacades/SpriteBatchFacade.cs
+++ b/src/SMAPI/Framework/ModLoading/RewriteFacades/SpriteBatchFacade.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System.Diagnostics.CodeAnalysis;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/ArchitectureAssemblyRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/ArchitectureAssemblyRewriter.cs
index cc830216..4985d72a 100644
--- a/src/SMAPI/Framework/ModLoading/Rewriters/ArchitectureAssemblyRewriter.cs
+++ b/src/SMAPI/Framework/ModLoading/Rewriters/ArchitectureAssemblyRewriter.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using Mono.Cecil;
using StardewModdingAPI.Framework.ModLoading.Framework;
diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs
index 857a2230..806fca62 100644
--- a/src/SMAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs
+++ b/src/SMAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System;
using System.Collections.Generic;
using System.Reflection;
diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/HarmonyRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/HarmonyRewriter.cs
index 922d4bc4..92397c58 100644
--- a/src/SMAPI/Framework/ModLoading/Rewriters/HarmonyRewriter.cs
+++ b/src/SMAPI/Framework/ModLoading/Rewriters/HarmonyRewriter.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System;
using HarmonyLib;
using Mono.Cecil;
@@ -34,7 +36,7 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters
public override bool Handle(ModuleDefinition module, TypeReference type, Action<TypeReference> replaceWith)
{
// detect Harmony
- if (!(type.Scope is AssemblyNameReference scope) || scope.Name != "0Harmony")
+ if (type.Scope is not AssemblyNameReference scope || scope.Name != "0Harmony")
return false;
// rewrite Harmony 1.x type to Harmony 2.0 type
diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs
index 57f1dd17..fc06e779 100644
--- a/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs
+++ b/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System.Collections.Generic;
using System.Linq;
using Mono.Cecil;
@@ -37,7 +39,7 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters
// skip if not broken
FieldDefinition fieldDefinition = fieldRef.Resolve();
- if (fieldDefinition != null && !fieldDefinition.HasConstant)
+ if (fieldDefinition?.HasConstant == false)
return false;
// rewrite if possible
diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicMethodRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicMethodRewriter.cs
index 89de437e..4860072c 100644
--- a/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicMethodRewriter.cs
+++ b/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicMethodRewriter.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System.Collections.Generic;
using System.Linq;
using Mono.Cecil;
diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/MethodParentRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/MethodParentRewriter.cs
index 9933e2ca..00daf337 100644
--- a/src/SMAPI/Framework/ModLoading/Rewriters/MethodParentRewriter.cs
+++ b/src/SMAPI/Framework/ModLoading/Rewriters/MethodParentRewriter.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System;
using System.Linq;
using Mono.Cecil;
diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs
index ad5cb96f..bdc4c4f3 100644
--- a/src/SMAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs
+++ b/src/SMAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System;
using Mono.Cecil;
using StardewModdingAPI.Framework.ModLoading.Framework;
diff --git a/src/SMAPI/Framework/ModLoading/Symbols/SymbolReader.cs b/src/SMAPI/Framework/ModLoading/Symbols/SymbolReader.cs
index 2171895d..55b7e0c8 100644
--- a/src/SMAPI/Framework/ModLoading/Symbols/SymbolReader.cs
+++ b/src/SMAPI/Framework/ModLoading/Symbols/SymbolReader.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System.IO;
using Mono.Cecil;
using Mono.Cecil.Cil;
diff --git a/src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs b/src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs
index 44074337..4af7c1e7 100644
--- a/src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs
+++ b/src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System;
using System.Collections.Generic;
using System.IO;
@@ -16,7 +18,7 @@ namespace StardewModdingAPI.Framework.ModLoading.Symbols
private readonly ISymbolReaderProvider BaseProvider = new DefaultSymbolReaderProvider(throwIfNoSymbol: false);
/// <summary>The symbol data loaded by absolute assembly path.</summary>
- private readonly Dictionary<string, Stream> SymbolsByAssemblyPath = new Dictionary<string, Stream>(StringComparer.OrdinalIgnoreCase);
+ private readonly Dictionary<string, Stream> SymbolsByAssemblyPath = new(StringComparer.OrdinalIgnoreCase);
/*********
diff --git a/src/SMAPI/Framework/ModLoading/Symbols/SymbolWriterProvider.cs b/src/SMAPI/Framework/ModLoading/Symbols/SymbolWriterProvider.cs
index 8f7e05d1..c2ac4cd6 100644
--- a/src/SMAPI/Framework/ModLoading/Symbols/SymbolWriterProvider.cs
+++ b/src/SMAPI/Framework/ModLoading/Symbols/SymbolWriterProvider.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System.IO;
using Mono.Cecil;
using Mono.Cecil.Cil;
diff --git a/src/SMAPI/Framework/ModLoading/TypeReferenceComparer.cs b/src/SMAPI/Framework/ModLoading/TypeReferenceComparer.cs
index a4ac54e2..248c29fc 100644
--- a/src/SMAPI/Framework/ModLoading/TypeReferenceComparer.cs
+++ b/src/SMAPI/Framework/ModLoading/TypeReferenceComparer.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System;
using System.Collections.Generic;
using System.Linq;