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Diffstat (limited to 'src/SMAPI/Framework/Models/SConfig.cs')
-rw-r--r--src/SMAPI/Framework/Models/SConfig.cs12
1 files changed, 9 insertions, 3 deletions
diff --git a/src/SMAPI/Framework/Models/SConfig.cs b/src/SMAPI/Framework/Models/SConfig.cs
index 1a43c1fc..b4184abb 100644
--- a/src/SMAPI/Framework/Models/SConfig.cs
+++ b/src/SMAPI/Framework/Models/SConfig.cs
@@ -23,7 +23,8 @@ namespace StardewModdingAPI.Framework.Models
[nameof(LogNetworkTraffic)] = false,
[nameof(RewriteMods)] = true,
[nameof(AggressiveMemoryOptimizations)] = false,
- [nameof(UsePintail)] = true
+ [nameof(UsePintail)] = true,
+ [nameof(UseCaseInsensitivePaths)] = false
};
/// <summary>The default values for <see cref="SuppressUpdateChecks"/>, to log changes if different.</summary>
@@ -68,6 +69,9 @@ namespace StardewModdingAPI.Framework.Models
/// <summary>Whether to use the experimental Pintail API proxying library, instead of the original proxying built into SMAPI itself.</summary>
public bool UsePintail { get; }
+ /// <summary>Whether to make SMAPI file APIs case-insensitive, even on Linux.</summary>
+ public bool UseCaseInsensitivePaths { get; }
+
/// <summary>Whether SMAPI should log network traffic. Best combined with <see cref="VerboseLogging"/>, which includes network metadata.</summary>
public bool LogNetworkTraffic { get; }
@@ -92,10 +96,11 @@ namespace StardewModdingAPI.Framework.Models
/// <param name="rewriteMods">Whether SMAPI should rewrite mods for compatibility.</param>
/// <param name="aggressiveMemoryOptimizations">Whether to enable more aggressive memory optimizations.</param>
/// <param name="usePintail">Whether to use the experimental Pintail API proxying library, instead of the original proxying built into SMAPI itself.</param>
+ /// <param name="useCaseInsensitivePaths">>Whether to make SMAPI file APIs case-insensitive, even on Linux.</param>
/// <param name="logNetworkTraffic">Whether SMAPI should log network traffic.</param>
/// <param name="consoleColors">The colors to use for text written to the SMAPI console.</param>
/// <param name="suppressUpdateChecks">The mod IDs SMAPI should ignore when performing update checks or validating update keys.</param>
- public SConfig(bool developerMode, bool checkForUpdates, bool? paranoidWarnings, bool? useBetaChannel, string gitHubProjectName, string webApiBaseUrl, bool verboseLogging, bool? rewriteMods, bool? aggressiveMemoryOptimizations, bool usePintail, bool logNetworkTraffic, ColorSchemeConfig consoleColors, string[]? suppressUpdateChecks)
+ public SConfig(bool developerMode, bool checkForUpdates, bool? paranoidWarnings, bool? useBetaChannel, string gitHubProjectName, string webApiBaseUrl, bool verboseLogging, bool? rewriteMods, bool? aggressiveMemoryOptimizations, bool? usePintail, bool? useCaseInsensitivePaths, bool logNetworkTraffic, ColorSchemeConfig consoleColors, string[]? suppressUpdateChecks)
{
this.DeveloperMode = developerMode;
this.CheckForUpdates = checkForUpdates;
@@ -106,7 +111,8 @@ namespace StardewModdingAPI.Framework.Models
this.VerboseLogging = verboseLogging;
this.RewriteMods = rewriteMods ?? (bool)SConfig.DefaultValues[nameof(SConfig.RewriteMods)];
this.AggressiveMemoryOptimizations = aggressiveMemoryOptimizations ?? (bool)SConfig.DefaultValues[nameof(SConfig.AggressiveMemoryOptimizations)];
- this.UsePintail = usePintail;
+ this.UsePintail = usePintail ?? (bool)SConfig.DefaultValues[nameof(SConfig.UsePintail)];
+ this.UseCaseInsensitivePaths = useCaseInsensitivePaths ?? (bool)SConfig.DefaultValues[nameof(SConfig.UseCaseInsensitivePaths)];
this.LogNetworkTraffic = logNetworkTraffic;
this.ConsoleColors = consoleColors;
this.SuppressUpdateChecks = suppressUpdateChecks ?? Array.Empty<string>();