diff options
Diffstat (limited to 'src/SMAPI/Framework/Models/SConfig.cs')
-rw-r--r-- | src/SMAPI/Framework/Models/SConfig.cs | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/SMAPI/Framework/Models/SConfig.cs b/src/SMAPI/Framework/Models/SConfig.cs index 1a43c1fc..80d0d9ba 100644 --- a/src/SMAPI/Framework/Models/SConfig.cs +++ b/src/SMAPI/Framework/Models/SConfig.cs @@ -22,8 +22,8 @@ namespace StardewModdingAPI.Framework.Models [nameof(VerboseLogging)] = false, [nameof(LogNetworkTraffic)] = false, [nameof(RewriteMods)] = true, - [nameof(AggressiveMemoryOptimizations)] = false, - [nameof(UsePintail)] = true + [nameof(UsePintail)] = true, + [nameof(UseCaseInsensitivePaths)] = false }; /// <summary>The default values for <see cref="SuppressUpdateChecks"/>, to log changes if different.</summary> @@ -62,12 +62,12 @@ namespace StardewModdingAPI.Framework.Models /// <summary>Whether SMAPI should rewrite mods for compatibility.</summary> public bool RewriteMods { get; } - /// <summary>Whether to enable more aggressive memory optimizations.</summary> - public bool AggressiveMemoryOptimizations { get; } - /// <summary>Whether to use the experimental Pintail API proxying library, instead of the original proxying built into SMAPI itself.</summary> public bool UsePintail { get; } + /// <summary>Whether to make SMAPI file APIs case-insensitive, even on Linux.</summary> + public bool UseCaseInsensitivePaths { get; } + /// <summary>Whether SMAPI should log network traffic. Best combined with <see cref="VerboseLogging"/>, which includes network metadata.</summary> public bool LogNetworkTraffic { get; } @@ -90,12 +90,12 @@ namespace StardewModdingAPI.Framework.Models /// <param name="webApiBaseUrl">The base URL for SMAPI's web API, used to perform update checks.</param> /// <param name="verboseLogging">Whether SMAPI should log more information about the game context.</param> /// <param name="rewriteMods">Whether SMAPI should rewrite mods for compatibility.</param> - /// <param name="aggressiveMemoryOptimizations">Whether to enable more aggressive memory optimizations.</param> /// <param name="usePintail">Whether to use the experimental Pintail API proxying library, instead of the original proxying built into SMAPI itself.</param> + /// <param name="useCaseInsensitivePaths">>Whether to make SMAPI file APIs case-insensitive, even on Linux.</param> /// <param name="logNetworkTraffic">Whether SMAPI should log network traffic.</param> /// <param name="consoleColors">The colors to use for text written to the SMAPI console.</param> /// <param name="suppressUpdateChecks">The mod IDs SMAPI should ignore when performing update checks or validating update keys.</param> - public SConfig(bool developerMode, bool checkForUpdates, bool? paranoidWarnings, bool? useBetaChannel, string gitHubProjectName, string webApiBaseUrl, bool verboseLogging, bool? rewriteMods, bool? aggressiveMemoryOptimizations, bool usePintail, bool logNetworkTraffic, ColorSchemeConfig consoleColors, string[]? suppressUpdateChecks) + public SConfig(bool developerMode, bool checkForUpdates, bool? paranoidWarnings, bool? useBetaChannel, string gitHubProjectName, string webApiBaseUrl, bool verboseLogging, bool? rewriteMods, bool? usePintail, bool? useCaseInsensitivePaths, bool logNetworkTraffic, ColorSchemeConfig consoleColors, string[]? suppressUpdateChecks) { this.DeveloperMode = developerMode; this.CheckForUpdates = checkForUpdates; @@ -105,8 +105,8 @@ namespace StardewModdingAPI.Framework.Models this.WebApiBaseUrl = webApiBaseUrl; this.VerboseLogging = verboseLogging; this.RewriteMods = rewriteMods ?? (bool)SConfig.DefaultValues[nameof(SConfig.RewriteMods)]; - this.AggressiveMemoryOptimizations = aggressiveMemoryOptimizations ?? (bool)SConfig.DefaultValues[nameof(SConfig.AggressiveMemoryOptimizations)]; - this.UsePintail = usePintail; + this.UsePintail = usePintail ?? (bool)SConfig.DefaultValues[nameof(SConfig.UsePintail)]; + this.UseCaseInsensitivePaths = useCaseInsensitivePaths ?? (bool)SConfig.DefaultValues[nameof(SConfig.UseCaseInsensitivePaths)]; this.LogNetworkTraffic = logNetworkTraffic; this.ConsoleColors = consoleColors; this.SuppressUpdateChecks = suppressUpdateChecks ?? Array.Empty<string>(); |