diff options
Diffstat (limited to 'src/SMAPI/Framework/Models')
-rw-r--r-- | src/SMAPI/Framework/Models/Manifest.cs | 8 | ||||
-rw-r--r-- | src/SMAPI/Framework/Models/ManifestContentPackFor.cs | 15 | ||||
-rw-r--r-- | src/SMAPI/Framework/Models/ModCompatibility.cs | 55 | ||||
-rw-r--r-- | src/SMAPI/Framework/Models/ModDataID.cs | 85 | ||||
-rw-r--r-- | src/SMAPI/Framework/Models/ModDataRecord.cs | 63 | ||||
-rw-r--r-- | src/SMAPI/Framework/Models/ModStatus.cs | 18 | ||||
-rw-r--r-- | src/SMAPI/Framework/Models/SConfig.cs | 5 |
7 files changed, 24 insertions, 225 deletions
diff --git a/src/SMAPI/Framework/Models/Manifest.cs b/src/SMAPI/Framework/Models/Manifest.cs index f9762406..f5867cf3 100644 --- a/src/SMAPI/Framework/Models/Manifest.cs +++ b/src/SMAPI/Framework/Models/Manifest.cs @@ -20,16 +20,18 @@ namespace StardewModdingAPI.Framework.Models public string Author { get; set; } /// <summary>The mod version.</summary> - [JsonConverter(typeof(SemanticVersionConverter))] public ISemanticVersion Version { get; set; } /// <summary>The minimum SMAPI version required by this mod, if any.</summary> - [JsonConverter(typeof(SemanticVersionConverter))] public ISemanticVersion MinimumApiVersion { get; set; } - /// <summary>The name of the DLL in the directory that has the <see cref="IMod.Entry"/> method.</summary> + /// <summary>The name of the DLL in the directory that has the <see cref="IMod.Entry"/> method. Mutually exclusive with <see cref="ContentPackFor"/>.</summary> public string EntryDll { get; set; } + /// <summary>The mod which will read this as a content pack. Mutually exclusive with <see cref="IManifest.EntryDll"/>.</summary> + [JsonConverter(typeof(ManifestContentPackForConverter))] + public IManifestContentPackFor ContentPackFor { get; set; } + /// <summary>The other mods that must be loaded before this mod.</summary> [JsonConverter(typeof(ManifestDependencyArrayConverter))] public IManifestDependency[] Dependencies { get; set; } diff --git a/src/SMAPI/Framework/Models/ManifestContentPackFor.cs b/src/SMAPI/Framework/Models/ManifestContentPackFor.cs new file mode 100644 index 00000000..7836bbcc --- /dev/null +++ b/src/SMAPI/Framework/Models/ManifestContentPackFor.cs @@ -0,0 +1,15 @@ +namespace StardewModdingAPI.Framework.Models +{ + /// <summary>Indicates which mod can read the content pack represented by the containing manifest.</summary> + internal class ManifestContentPackFor : IManifestContentPackFor + { + /********* + ** Accessors + *********/ + /// <summary>The unique ID of the mod which can read this content pack.</summary> + public string UniqueID { get; set; } + + /// <summary>The minimum required version (if any).</summary> + public ISemanticVersion MinimumVersion { get; set; } + } +} diff --git a/src/SMAPI/Framework/Models/ModCompatibility.cs b/src/SMAPI/Framework/Models/ModCompatibility.cs deleted file mode 100644 index 54737e6c..00000000 --- a/src/SMAPI/Framework/Models/ModCompatibility.cs +++ /dev/null @@ -1,55 +0,0 @@ -using System; - -namespace StardewModdingAPI.Framework.Models -{ - /// <summary>Specifies the compatibility of a given mod version range.</summary> - internal class ModCompatibility - { - /********* - ** Accessors - *********/ - /// <summary>The lowest version in the range, or <c>null</c> for all past versions.</summary> - public ISemanticVersion LowerVersion { get; } - - /// <summary>The highest version in the range, or <c>null</c> for all future versions.</summary> - public ISemanticVersion UpperVersion { get; } - - /// <summary>The mod compatibility.</summary> - public ModStatus Status { get; } - - /// <summary>The reason phrase to show in log output, or <c>null</c> to use the default value.</summary> - /// <example>For example, "this version is incompatible with the latest version of the game".</example> - public string ReasonPhrase { get; } - - - /********* - ** Public methods - *********/ - /// <summary>Construct an instance.</summary> - /// <param name="versionRange">A version range, which consists of two version strings separated by a '~' character. Either side can be left blank for an unbounded range.</param> - /// <param name="status">The mod compatibility.</param> - /// <param name="reasonPhrase">The reason phrase to show in log output, or <c>null</c> to use the default value.</param> - public ModCompatibility(string versionRange, ModStatus status, string reasonPhrase) - { - // extract version strings - string[] versions = versionRange.Split('~'); - if (versions.Length != 2) - throw new FormatException($"Could not parse '{versionRange}' as a version range. It must have two version strings separated by a '~' character (either side can be left blank for an unbounded range)."); - - // initialise - this.LowerVersion = !string.IsNullOrWhiteSpace(versions[0]) ? new SemanticVersion(versions[0]) : null; - this.UpperVersion = !string.IsNullOrWhiteSpace(versions[1]) ? new SemanticVersion(versions[1]) : null; - this.Status = status; - this.ReasonPhrase = reasonPhrase; - } - - /// <summary>Get whether a given version is contained within this compatibility range.</summary> - /// <param name="version">The version to check.</param> - public bool MatchesVersion(ISemanticVersion version) - { - return - (this.LowerVersion == null || !version.IsOlderThan(this.LowerVersion)) - && (this.UpperVersion == null || !version.IsNewerThan(this.UpperVersion)); - } - } -} diff --git a/src/SMAPI/Framework/Models/ModDataID.cs b/src/SMAPI/Framework/Models/ModDataID.cs deleted file mode 100644 index d19434fa..00000000 --- a/src/SMAPI/Framework/Models/ModDataID.cs +++ /dev/null @@ -1,85 +0,0 @@ -using System; -using System.Linq; -using Newtonsoft.Json; - -namespace StardewModdingAPI.Framework.Models -{ - /// <summary>Uniquely identifies a mod in SMAPI's internal data.</summary> - /// <remarks> - /// This represents a custom format which uniquely identifies a mod across all versions, even - /// if its field values change or it doesn't specify a unique ID. This is mapped to a string - /// with the following format: - /// - /// 1. If the mod's identifier changed over time, multiple variants can be separated by the <c>|</c> - /// character. - /// 2. Each variant can take one of two forms: - /// - A simple string matching the mod's UniqueID value. - /// - A JSON structure containing any of three manifest fields (ID, Name, and Author) to match. - /// </remarks> - internal class ModDataID - { - /********* - ** Properties - *********/ - /// <summary>The unique sets of field values which identify this mod.</summary> - private readonly FieldSnapshot[] Snapshots; - - - /********* - ** Public methods - *********/ - /// <summary>Construct an instance.</summary> - public ModDataID() { } - - /// <summary>Construct an instance.</summary> - /// <param name="data">The mod identifier string (see remarks on <see cref="ModDataID"/>).</param> - public ModDataID(string data) - { - this.Snapshots = - ( - from string part in data.Split('|') - let str = part.Trim() - select str.StartsWith("{") - ? JsonConvert.DeserializeObject<FieldSnapshot>(str) - : new FieldSnapshot { ID = str } - ) - .ToArray(); - } - - /// <summary>Get whether this ID matches a given mod manifest.</summary> - /// <param name="id">The mod's unique ID, or a substitute ID if it isn't set in the manifest.</param> - /// <param name="manifest">The manifest to check.</param> - public bool Matches(string id, IManifest manifest) - { - return this.Snapshots.Any(snapshot => - snapshot.ID.Equals(id, StringComparison.InvariantCultureIgnoreCase) - && ( - snapshot.Author == null - || snapshot.Author.Equals(manifest.Author, StringComparison.InvariantCultureIgnoreCase) - || (manifest.ExtraFields.ContainsKey("Authour") && snapshot.Author.Equals(manifest.ExtraFields["Authour"].ToString(), StringComparison.InvariantCultureIgnoreCase)) - ) - && (snapshot.Name == null || snapshot.Name.Equals(manifest.Name, StringComparison.InvariantCultureIgnoreCase)) - ); - } - - - /********* - ** Private models - *********/ - /// <summary>A unique set of fields which identifies the mod.</summary> - private class FieldSnapshot - { - /********* - ** Accessors - *********/ - /// <summary>The unique mod ID.</summary> - public string ID { get; set; } - - /// <summary>The mod name, or <c>null</c> to ignore the mod name.</summary> - public string Name { get; set; } - - /// <summary>The author name, or <c>null</c> to ignore the author.</summary> - public string Author { get; set; } - } - } -} diff --git a/src/SMAPI/Framework/Models/ModDataRecord.cs b/src/SMAPI/Framework/Models/ModDataRecord.cs deleted file mode 100644 index 580acb70..00000000 --- a/src/SMAPI/Framework/Models/ModDataRecord.cs +++ /dev/null @@ -1,63 +0,0 @@ -using System.Collections.Generic; -using System.Linq; -using Newtonsoft.Json; -using StardewModdingAPI.Framework.Serialisation.SmapiConverters; - -namespace StardewModdingAPI.Framework.Models -{ - /// <summary>Metadata about a mod from SMAPI's internal data.</summary> - internal class ModDataRecord - { - /********* - ** Accessors - *********/ - /// <summary>The unique mod identifier.</summary> - [JsonConverter(typeof(ModDataIdConverter))] - public ModDataID ID { get; set; } - - /// <summary>A value to inject into <see cref="IManifest.UpdateKeys"/> field if it's not already set.</summary> - public string[] UpdateKeys { get; set; } - - /// <summary>The URL where the player can get an unofficial or alternative version of the mod if the official version isn't compatible.</summary> - public string AlternativeUrl { get; set; } - - /// <summary>The compatibility of given mod versions (if any).</summary> - [JsonConverter(typeof(ModCompatibilityArrayConverter))] - public ModCompatibility[] Compatibility { get; set; } = new ModCompatibility[0]; - - /// <summary>Map local versions to a semantic version for update checks.</summary> - public IDictionary<string, string> MapLocalVersions { get; set; } = new Dictionary<string, string>(); - - /// <summary>Map remote versions to a semantic version for update checks.</summary> - public IDictionary<string, string> MapRemoteVersions { get; set; } = new Dictionary<string, string>(); - - - /********* - ** Public methods - *********/ - /// <summary>Get the compatibility record for a given version, if any.</summary> - /// <param name="version">The mod version to check.</param> - public ModCompatibility GetCompatibility(ISemanticVersion version) - { - return this.Compatibility.FirstOrDefault(p => p.MatchesVersion(version)); - } - - /// <summary>Get a semantic local version for update checks.</summary> - /// <param name="version">The local version to normalise.</param> - public string GetLocalVersionForUpdateChecks(string version) - { - return this.MapLocalVersions != null && this.MapLocalVersions.TryGetValue(version, out string newVersion) - ? newVersion - : version; - } - - /// <summary>Get a semantic remote version for update checks.</summary> - /// <param name="version">The remote version to normalise.</param> - public string GetRemoteVersionForUpdateChecks(string version) - { - return this.MapRemoteVersions != null && this.MapRemoteVersions.TryGetValue(version, out string newVersion) - ? newVersion - : version; - } - } -} diff --git a/src/SMAPI/Framework/Models/ModStatus.cs b/src/SMAPI/Framework/Models/ModStatus.cs deleted file mode 100644 index 343ccb7e..00000000 --- a/src/SMAPI/Framework/Models/ModStatus.cs +++ /dev/null @@ -1,18 +0,0 @@ -namespace StardewModdingAPI.Framework.Models -{ - /// <summary>Indicates how SMAPI should treat a mod.</summary> - internal enum ModStatus - { - /// <summary>Don't override the status.</summary> - None, - - /// <summary>The mod is obsolete and shouldn't be used, regardless of version.</summary> - Obsolete, - - /// <summary>Assume the mod is not compatible, even if SMAPI doesn't detect any incompatible code.</summary> - AssumeBroken, - - /// <summary>Assume the mod is compatible, even if SMAPI detects incompatible code.</summary> - AssumeCompatible - } -} diff --git a/src/SMAPI/Framework/Models/SConfig.cs b/src/SMAPI/Framework/Models/SConfig.cs index 401e1a3a..17169714 100644 --- a/src/SMAPI/Framework/Models/SConfig.cs +++ b/src/SMAPI/Framework/Models/SConfig.cs @@ -1,3 +1,6 @@ +using System.Collections.Generic; +using StardewModdingAPI.Framework.ModData; + namespace StardewModdingAPI.Framework.Models { /// <summary>The SMAPI configuration settings.</summary> @@ -22,6 +25,6 @@ namespace StardewModdingAPI.Framework.Models public bool VerboseLogging { get; set; } /// <summary>Extra metadata about mods.</summary> - public ModDataRecord[] ModData { get; set; } + public IDictionary<string, ModDataRecord> ModData { get; set; } } } |