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-rw-r--r--src/SMAPI/Framework/Reflection/CacheEntry.cs30
1 files changed, 30 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/Reflection/CacheEntry.cs b/src/SMAPI/Framework/Reflection/CacheEntry.cs
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+++ b/src/SMAPI/Framework/Reflection/CacheEntry.cs
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+using System.Reflection;
+
+namespace StardewModdingAPI.Framework.Reflection
+{
+ /// <summary>A cached member reflection result.</summary>
+ internal struct CacheEntry
+ {
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>Whether the lookup found a valid match.</summary>
+ public bool IsValid;
+
+ /// <summary>The reflection data for this member (or <c>null</c> if invalid).</summary>
+ public MemberInfo MemberInfo;
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ /// <param name="isValid">Whether the lookup found a valid match.</param>
+ /// <param name="memberInfo">The reflection data for this member (or <c>null</c> if invalid).</param>
+ public CacheEntry(bool isValid, MemberInfo memberInfo)
+ {
+ this.IsValid = isValid;
+ this.MemberInfo = memberInfo;
+ }
+ }
+}