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-rw-r--r--src/SMAPI/Framework/Reflection/InterfaceProxyFactory.cs42
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diff --git a/src/SMAPI/Framework/Reflection/InterfaceProxyFactory.cs b/src/SMAPI/Framework/Reflection/InterfaceProxyFactory.cs
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+using System.Reflection;
+using System.Reflection.Emit;
+using Nanoray.Pintail;
+
+namespace StardewModdingAPI.Framework.Reflection
+{
+ /// <summary>Generates proxy classes to access mod APIs through an arbitrary interface.</summary>
+ internal class InterfaceProxyFactory
+ {
+ /*********
+ ** Fields
+ *********/
+ /// <summary>The underlying proxy type builder.</summary>
+ private readonly IProxyManager<string> ProxyManager;
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ public InterfaceProxyFactory()
+ {
+ AssemblyBuilder assemblyBuilder = AssemblyBuilder.DefineDynamicAssembly(new AssemblyName($"StardewModdingAPI.Proxies, Version={this.GetType().Assembly.GetName().Version}, Culture=neutral"), AssemblyBuilderAccess.Run);
+ ModuleBuilder moduleBuilder = assemblyBuilder.DefineDynamicModule("StardewModdingAPI.Proxies");
+ this.ProxyManager = new ProxyManager<string>(moduleBuilder, new ProxyManagerConfiguration<string>(
+ proxyPrepareBehavior: ProxyManagerProxyPrepareBehavior.Eager,
+ proxyObjectInterfaceMarking: ProxyObjectInterfaceMarking.Disabled
+ ));
+ }
+
+ /// <summary>Create an API proxy.</summary>
+ /// <typeparam name="TInterface">The interface through which to access the API.</typeparam>
+ /// <param name="instance">The API instance to access.</param>
+ /// <param name="sourceModID">The unique ID of the mod consuming the API.</param>
+ /// <param name="targetModID">The unique ID of the mod providing the API.</param>
+ public TInterface CreateProxy<TInterface>(object instance, string sourceModID, string targetModID)
+ where TInterface : class
+ {
+ return this.ProxyManager.ObtainProxy<string, TInterface>(instance, targetContext: targetModID, proxyContext: sourceModID);
+ }
+ }
+}