diff options
Diffstat (limited to 'src/SMAPI/Framework/SContentManager.cs')
-rw-r--r-- | src/SMAPI/Framework/SContentManager.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/SMAPI/Framework/SContentManager.cs b/src/SMAPI/Framework/SContentManager.cs index f3a1dd9a..db202567 100644 --- a/src/SMAPI/Framework/SContentManager.cs +++ b/src/SMAPI/Framework/SContentManager.cs @@ -21,9 +21,6 @@ namespace StardewModdingAPI.Framework /********* ** Properties *********/ - /// <summary>The possible directory separator characters in an asset key.</summary> - private static readonly char[] PossiblePathSeparators = new[] { '/', '\\', Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar }.Distinct().ToArray(); - /// <summary>The preferred directory separator chaeacter in an asset key.</summary> private static readonly string PreferredPathSeparator = Path.DirectorySeparatorChar.ToString(); @@ -64,8 +61,11 @@ namespace StardewModdingAPI.Framework /// <summary>Interceptors which edit matching assets after they're loaded.</summary> internal IDictionary<IModMetadata, IList<IAssetEditor>> Editors { get; } = new Dictionary<IModMetadata, IList<IAssetEditor>>(); + /// <summary>The possible directory separator characters in an asset key.</summary> + internal static readonly char[] PossiblePathSeparators = new[] { '/', '\\', Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar }.Distinct().ToArray(); + /// <summary>The absolute path to the <see cref="ContentManager.RootDirectory"/>.</summary> - public string FullRootDirectory => Path.Combine(Constants.ExecutionPath, this.RootDirectory); + internal string FullRootDirectory => Path.Combine(Constants.ExecutionPath, this.RootDirectory); /********* |