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-rw-r--r--src/SMAPI/Framework/SGame.cs11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/SGame.cs b/src/SMAPI/Framework/SGame.cs
index 588d30c8..984c1f57 100644
--- a/src/SMAPI/Framework/SGame.cs
+++ b/src/SMAPI/Framework/SGame.cs
@@ -536,6 +536,17 @@ namespace StardewModdingAPI.Framework
this.Events.Legacy_Location_BuildingsChanged.Raise(new EventArgsLocationBuildingsChanged(location, added, removed));
}
+ // debris changed
+ if (watcher.DebrisWatcher.IsChanged)
+ {
+ GameLocation location = watcher.Location;
+ Debris[] added = watcher.DebrisWatcher.Added.ToArray();
+ Debris[] removed = watcher.DebrisWatcher.Removed.ToArray();
+ watcher.DebrisWatcher.Reset();
+
+ this.Events.World_DebrisListChanged.Raise(new WorldDebrisListChangedEventArgs(location, added, removed));
+ }
+
// large terrain features changed
if (watcher.LargeTerrainFeaturesWatcher.IsChanged)
{