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-rw-r--r--src/SMAPI/Framework/SGame.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/SGame.cs b/src/SMAPI/Framework/SGame.cs
index 0a8a068f..38043e1c 100644
--- a/src/SMAPI/Framework/SGame.cs
+++ b/src/SMAPI/Framework/SGame.cs
@@ -353,7 +353,7 @@ namespace StardewModdingAPI.Framework
}
if (Game1.currentMinigame != null)
{
- if (events.Rendering.HasListeners())
+ if (events.Rendering.HasListeners)
{
Game1.spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, SamplerState.PointClamp, null, null);
events.Rendering.RaiseEmpty();
@@ -372,7 +372,7 @@ namespace StardewModdingAPI.Framework
Game1.PushUIMode();
this.drawOverlays(Game1.spriteBatch);
Game1.PopUIMode();
- if (events.Rendered.HasListeners())
+ if (events.Rendered.HasListeners)
{
Game1.spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, SamplerState.PointClamp, null, null);
events.Rendered.RaiseEmpty();