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Diffstat (limited to 'src/SMAPI/Framework/SGameConstructorHack.cs')
-rw-r--r-- | src/SMAPI/Framework/SGameConstructorHack.cs | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/SGameConstructorHack.cs b/src/SMAPI/Framework/SGameConstructorHack.cs new file mode 100644 index 00000000..494bab99 --- /dev/null +++ b/src/SMAPI/Framework/SGameConstructorHack.cs @@ -0,0 +1,37 @@ +using StardewModdingAPI.Framework.Reflection; +using StardewModdingAPI.Toolkit.Serialisation; +using StardewValley; + +namespace StardewModdingAPI.Framework +{ + /// <summary>The static state to use while <see cref="Game1"/> is initialising, which happens before the <see cref="SGame"/> constructor runs.</summary> + internal class SGameConstructorHack + { + /********* + ** Accessors + *********/ + /// <summary>Encapsulates monitoring and logging.</summary> + public IMonitor Monitor { get; } + + /// <summary>Simplifies access to private game code.</summary> + public Reflector Reflection { get; } + + /// <summary>Encapsulates SMAPI's JSON file parsing.</summary> + public JsonHelper JsonHelper { get; } + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="monitor">Encapsulates monitoring and logging.</param> + /// <param name="reflection">Simplifies access to private game code.</param> + /// <param name="jsonHelper">Encapsulates SMAPI's JSON file parsing.</param> + public SGameConstructorHack(IMonitor monitor, Reflector reflection, JsonHelper jsonHelper) + { + this.Monitor = monitor; + this.Reflection = reflection; + this.JsonHelper = jsonHelper; + } + } +} |