diff options
Diffstat (limited to 'src/SMAPI/Framework/SGameRunner.cs')
-rw-r--r-- | src/SMAPI/Framework/SGameRunner.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/SGameRunner.cs b/src/SMAPI/Framework/SGameRunner.cs index b816bb7c..213fe561 100644 --- a/src/SMAPI/Framework/SGameRunner.cs +++ b/src/SMAPI/Framework/SGameRunner.cs @@ -93,7 +93,7 @@ namespace StardewModdingAPI.Framework /// <param name="instanceIndex">The instance index.</param> public override Game1 CreateGameInstance(PlayerIndex playerIndex = PlayerIndex.One, int instanceIndex = 0) { - SInputState inputState = new SInputState(); + SInputState inputState = new(); return new SGame(playerIndex, instanceIndex, this.Monitor, this.Reflection, this.Events, inputState, this.ModHooks, this.Multiplayer, this.ExitGameImmediately, this.OnPlayerInstanceUpdating, this.OnGameContentLoaded); } @@ -148,7 +148,7 @@ namespace StardewModdingAPI.Framework /// <summary>Update metadata when a split screen is added or removed.</summary> private void UpdateForSplitScreenChanges() { - HashSet<int> oldScreenIds = new HashSet<int>(Context.ActiveScreenIds); + HashSet<int> oldScreenIds = new(Context.ActiveScreenIds); // track active screens Context.ActiveScreenIds.Clear(); |