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-rw-r--r--src/SMAPI/Framework/Serialisation/CrossplatformConverters/ColorConverter.cs46
-rw-r--r--src/SMAPI/Framework/Serialisation/CrossplatformConverters/PointConverter.cs42
-rw-r--r--src/SMAPI/Framework/Serialisation/CrossplatformConverters/RectangleConverter.cs51
-rw-r--r--src/SMAPI/Framework/Serialisation/JsonHelper.cs59
-rw-r--r--src/SMAPI/Framework/Serialisation/SFieldConverter.cs121
-rw-r--r--src/SMAPI/Framework/Serialisation/SimpleReadOnlyConverter.cs77
-rw-r--r--src/SMAPI/Framework/Serialisation/SmapiConverters/ManifestDependencyArrayConverter.cs60
-rw-r--r--src/SMAPI/Framework/Serialisation/SmapiConverters/ModCompatibilityArrayConverter.cs61
-rw-r--r--src/SMAPI/Framework/Serialisation/SmapiConverters/ModDataIdConverter.cs19
-rw-r--r--src/SMAPI/Framework/Serialisation/SmapiConverters/SemanticVersionConverter.cs36
-rw-r--r--src/SMAPI/Framework/Serialisation/SmapiConverters/StringEnumConverter.cs (renamed from src/SMAPI/Framework/Serialisation/StringEnumConverter.cs)2
11 files changed, 442 insertions, 132 deletions
diff --git a/src/SMAPI/Framework/Serialisation/CrossplatformConverters/ColorConverter.cs b/src/SMAPI/Framework/Serialisation/CrossplatformConverters/ColorConverter.cs
new file mode 100644
index 00000000..f4a2a26e
--- /dev/null
+++ b/src/SMAPI/Framework/Serialisation/CrossplatformConverters/ColorConverter.cs
@@ -0,0 +1,46 @@
+using System;
+using Microsoft.Xna.Framework;
+using Newtonsoft.Json.Linq;
+using StardewModdingAPI.Framework.Exceptions;
+
+namespace StardewModdingAPI.Framework.Serialisation.CrossplatformConverters
+{
+ /// <summary>Handles deserialisation of <see cref="Color"/> for crossplatform compatibility.</summary>
+ /// <remarks>
+ /// - Linux/Mac format: { "B": 76, "G": 51, "R": 25, "A": 102 }
+ /// - Windows format: "26, 51, 76, 102"
+ /// </remarks>
+ internal class ColorConverter : SimpleReadOnlyConverter<Color>
+ {
+ /*********
+ ** Protected methods
+ *********/
+ /// <summary>Read a JSON object.</summary>
+ /// <param name="obj">The JSON object to read.</param>
+ /// <param name="path">The path to the current JSON node.</param>
+ protected override Color ReadObject(JObject obj, string path)
+ {
+ int r = obj.Value<int>(nameof(Color.R));
+ int g = obj.Value<int>(nameof(Color.G));
+ int b = obj.Value<int>(nameof(Color.B));
+ int a = obj.Value<int>(nameof(Color.A));
+ return new Color(r, g, b, a);
+ }
+
+ /// <summary>Read a JSON string.</summary>
+ /// <param name="str">The JSON string value.</param>
+ /// <param name="path">The path to the current JSON node.</param>
+ protected override Color ReadString(string str, string path)
+ {
+ string[] parts = str.Split(',');
+ if (parts.Length != 4)
+ throw new SParseException($"Can't parse {typeof(Color).Name} from invalid value '{str}' (path: {path}).");
+
+ int r = Convert.ToInt32(parts[0]);
+ int g = Convert.ToInt32(parts[1]);
+ int b = Convert.ToInt32(parts[2]);
+ int a = Convert.ToInt32(parts[3]);
+ return new Color(r, g, b, a);
+ }
+ }
+}
diff --git a/src/SMAPI/Framework/Serialisation/CrossplatformConverters/PointConverter.cs b/src/SMAPI/Framework/Serialisation/CrossplatformConverters/PointConverter.cs
new file mode 100644
index 00000000..84c70989
--- /dev/null
+++ b/src/SMAPI/Framework/Serialisation/CrossplatformConverters/PointConverter.cs
@@ -0,0 +1,42 @@
+using System;
+using Microsoft.Xna.Framework;
+using Newtonsoft.Json.Linq;
+using StardewModdingAPI.Framework.Exceptions;
+
+namespace StardewModdingAPI.Framework.Serialisation.CrossplatformConverters
+{
+ /// <summary>Handles deserialisation of <see cref="PointConverter"/> for crossplatform compatibility.</summary>
+ /// <remarks>
+ /// - Linux/Mac format: { "X": 1, "Y": 2 }
+ /// - Windows format: "1, 2"
+ /// </remarks>
+ internal class PointConverter : SimpleReadOnlyConverter<Point>
+ {
+ /*********
+ ** Protected methods
+ *********/
+ /// <summary>Read a JSON object.</summary>
+ /// <param name="obj">The JSON object to read.</param>
+ /// <param name="path">The path to the current JSON node.</param>
+ protected override Point ReadObject(JObject obj, string path)
+ {
+ int x = obj.Value<int>(nameof(Point.X));
+ int y = obj.Value<int>(nameof(Point.Y));
+ return new Point(x, y);
+ }
+
+ /// <summary>Read a JSON string.</summary>
+ /// <param name="str">The JSON string value.</param>
+ /// <param name="path">The path to the current JSON node.</param>
+ protected override Point ReadString(string str, string path)
+ {
+ string[] parts = str.Split(',');
+ if (parts.Length != 2)
+ throw new SParseException($"Can't parse {typeof(Point).Name} from invalid value '{str}' (path: {path}).");
+
+ int x = Convert.ToInt32(parts[0]);
+ int y = Convert.ToInt32(parts[1]);
+ return new Point(x, y);
+ }
+ }
+}
diff --git a/src/SMAPI/Framework/Serialisation/CrossplatformConverters/RectangleConverter.cs b/src/SMAPI/Framework/Serialisation/CrossplatformConverters/RectangleConverter.cs
new file mode 100644
index 00000000..b89551e3
--- /dev/null
+++ b/src/SMAPI/Framework/Serialisation/CrossplatformConverters/RectangleConverter.cs
@@ -0,0 +1,51 @@
+using System;
+using System.Text.RegularExpressions;
+using Microsoft.Xna.Framework;
+using Newtonsoft.Json.Linq;
+using StardewModdingAPI.Framework.Exceptions;
+
+namespace StardewModdingAPI.Framework.Serialisation.CrossplatformConverters
+{
+ /// <summary>Handles deserialisation of <see cref="Rectangle"/> for crossplatform compatibility.</summary>
+ /// <remarks>
+ /// - Linux/Mac format: { "X": 1, "Y": 2, "Width": 3, "Height": 4 }
+ /// - Windows format: "{X:1 Y:2 Width:3 Height:4}"
+ /// </remarks>
+ internal class RectangleConverter : SimpleReadOnlyConverter<Rectangle>
+ {
+ /*********
+ ** Protected methods
+ *********/
+ /// <summary>Read a JSON object.</summary>
+ /// <param name="obj">The JSON object to read.</param>
+ /// <param name="path">The path to the current JSON node.</param>
+ protected override Rectangle ReadObject(JObject obj, string path)
+ {
+ int x = obj.Value<int>(nameof(Rectangle.X));
+ int y = obj.Value<int>(nameof(Rectangle.Y));
+ int width = obj.Value<int>(nameof(Rectangle.Width));
+ int height = obj.Value<int>(nameof(Rectangle.Height));
+ return new Rectangle(x, y, width, height);
+ }
+
+ /// <summary>Read a JSON string.</summary>
+ /// <param name="str">The JSON string value.</param>
+ /// <param name="path">The path to the current JSON node.</param>
+ protected override Rectangle ReadString(string str, string path)
+ {
+ if (string.IsNullOrWhiteSpace(str))
+ return Rectangle.Empty;
+
+ var match = Regex.Match(str, @"^\{X:(?<x>\d+) Y:(?<y>\d+) Width:(?<width>\d+) Height:(?<height>\d+)\}$");
+ if (!match.Success)
+ throw new SParseException($"Can't parse {typeof(Rectangle).Name} from invalid value '{str}' (path: {path}).");
+
+ int x = Convert.ToInt32(match.Groups["x"].Value);
+ int y = Convert.ToInt32(match.Groups["y"].Value);
+ int width = Convert.ToInt32(match.Groups["width"].Value);
+ int height = Convert.ToInt32(match.Groups["height"].Value);
+
+ return new Rectangle(x, y, width, height);
+ }
+ }
+}
diff --git a/src/SMAPI/Framework/Serialisation/JsonHelper.cs b/src/SMAPI/Framework/Serialisation/JsonHelper.cs
index d923ec0c..2e2a666e 100644
--- a/src/SMAPI/Framework/Serialisation/JsonHelper.cs
+++ b/src/SMAPI/Framework/Serialisation/JsonHelper.cs
@@ -3,6 +3,8 @@ using System.Collections.Generic;
using System.IO;
using Microsoft.Xna.Framework.Input;
using Newtonsoft.Json;
+using StardewModdingAPI.Framework.Serialisation.CrossplatformConverters;
+using StardewModdingAPI.Framework.Serialisation.SmapiConverters;
namespace StardewModdingAPI.Framework.Serialisation
{
@@ -19,9 +21,15 @@ namespace StardewModdingAPI.Framework.Serialisation
ObjectCreationHandling = ObjectCreationHandling.Replace, // avoid issue where default ICollection<T> values are duplicated each time the config is loaded
Converters = new List<JsonConverter>
{
+ // enums
new StringEnumConverter<Buttons>(),
new StringEnumConverter<Keys>(),
- new StringEnumConverter<SButton>()
+ new StringEnumConverter<SButton>(),
+
+ // crossplatform compatibility
+ new ColorConverter(),
+ new PointConverter(),
+ new RectangleConverter()
}
};
@@ -55,18 +63,20 @@ namespace StardewModdingAPI.Framework.Serialisation
// deserialise model
try
{
- return JsonConvert.DeserializeObject<TModel>(json, this.JsonSettings);
+ return this.Deserialise<TModel>(json);
}
- catch (JsonReaderException ex)
+ catch (Exception ex)
{
- string message = $"The file at {fullPath} doesn't seem to be valid JSON.";
-
- string text = File.ReadAllText(fullPath);
- if (text.Contains("“") || text.Contains("”"))
- message += " Found curly quotes in the text; note that only straight quotes are allowed in JSON.";
+ string error = $"Can't parse JSON file at {fullPath}.";
- message += $"\nTechnical details: {ex.Message}";
- throw new JsonReaderException(message);
+ if (ex is JsonReaderException)
+ {
+ error += " This doesn't seem to be valid JSON.";
+ if (json.Contains("“") || json.Contains("”"))
+ error += " Found curly quotes in the text; note that only straight quotes are allowed in JSON.";
+ }
+ error += $"\nTechnical details: {ex.Message}";
+ throw new JsonReaderException(error);
}
}
@@ -93,5 +103,34 @@ namespace StardewModdingAPI.Framework.Serialisation
string json = JsonConvert.SerializeObject(model, this.JsonSettings);
File.WriteAllText(fullPath, json);
}
+
+
+ /*********
+ ** Private methods
+ *********/
+ /// <summary>Deserialize JSON text if possible.</summary>
+ /// <typeparam name="TModel">The model type.</typeparam>
+ /// <param name="json">The raw JSON text.</param>
+ private TModel Deserialise<TModel>(string json)
+ {
+ try
+ {
+ return JsonConvert.DeserializeObject<TModel>(json, this.JsonSettings);
+ }
+ catch (JsonReaderException)
+ {
+ // try replacing curly quotes
+ if (json.Contains("“") || json.Contains("”"))
+ {
+ try
+ {
+ return JsonConvert.DeserializeObject<TModel>(json.Replace('“', '"').Replace('”', '"'), this.JsonSettings);
+ }
+ catch { /* rethrow original error */ }
+ }
+
+ throw;
+ }
+ }
}
}
diff --git a/src/SMAPI/Framework/Serialisation/SFieldConverter.cs b/src/SMAPI/Framework/Serialisation/SFieldConverter.cs
deleted file mode 100644
index 917c950d..00000000
--- a/src/SMAPI/Framework/Serialisation/SFieldConverter.cs
+++ /dev/null
@@ -1,121 +0,0 @@
-using System;
-using System.Collections.Generic;
-using Newtonsoft.Json;
-using Newtonsoft.Json.Linq;
-using StardewModdingAPI.Framework.Exceptions;
-using StardewModdingAPI.Framework.Models;
-
-namespace StardewModdingAPI.Framework.Serialisation
-{
- /// <summary>Overrides how SMAPI reads and writes <see cref="ISemanticVersion"/> and <see cref="IManifestDependency"/> fields.</summary>
- internal class SFieldConverter : JsonConverter
- {
- /*********
- ** Accessors
- *********/
- /// <summary>Whether this converter can write JSON.</summary>
- public override bool CanWrite => false;
-
-
- /*********
- ** Public methods
- *********/
- /// <summary>Get whether this instance can convert the specified object type.</summary>
- /// <param name="objectType">The object type.</param>
- public override bool CanConvert(Type objectType)
- {
- return
- objectType == typeof(ISemanticVersion)
- || objectType == typeof(IManifestDependency[])
- || objectType == typeof(ModDataID)
- || objectType == typeof(ModCompatibility[]);
- }
-
- /// <summary>Reads the JSON representation of the object.</summary>
- /// <param name="reader">The JSON reader.</param>
- /// <param name="objectType">The object type.</param>
- /// <param name="existingValue">The object being read.</param>
- /// <param name="serializer">The calling serializer.</param>
- public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
- {
- // semantic version
- if (objectType == typeof(ISemanticVersion))
- {
- JToken token = JToken.Load(reader);
- switch (token.Type)
- {
- case JTokenType.Object:
- {
- JObject obj = (JObject)token;
- int major = obj.Value<int>(nameof(ISemanticVersion.MajorVersion));
- int minor = obj.Value<int>(nameof(ISemanticVersion.MinorVersion));
- int patch = obj.Value<int>(nameof(ISemanticVersion.PatchVersion));
- string build = obj.Value<string>(nameof(ISemanticVersion.Build));
- return new SemanticVersion(major, minor, patch, build);
- }
-
- case JTokenType.String:
- {
- string str = token.Value<string>();
- if (string.IsNullOrWhiteSpace(str))
- return null;
- if (!SemanticVersion.TryParse(str, out ISemanticVersion version))
- throw new SParseException($"Can't parse semantic version from invalid value '{str}', should be formatted like 1.2, 1.2.30, or 1.2.30-beta.");
- return version;
- }
-
- default:
- throw new SParseException($"Can't parse semantic version from {token.Type}, must be an object or string.");
- }
- }
-
- // manifest dependencies
- if (objectType == typeof(IManifestDependency[]))
- {
- List<IManifestDependency> result = new List<IManifestDependency>();
- foreach (JObject obj in JArray.Load(reader).Children<JObject>())
- {
- string uniqueID = obj.Value<string>(nameof(IManifestDependency.UniqueID));
- string minVersion = obj.Value<string>(nameof(IManifestDependency.MinimumVersion));
- bool required = obj.Value<bool?>(nameof(IManifestDependency.IsRequired)) ?? true;
- result.Add(new ManifestDependency(uniqueID, minVersion, required));
- }
- return result.ToArray();
- }
-
- // mod data ID
- if (objectType == typeof(ModDataID))
- {
- JToken token = JToken.Load(reader);
- return new ModDataID(token.Value<string>());
- }
-
- // mod compatibility records
- if (objectType == typeof(ModCompatibility[]))
- {
- List<ModCompatibility> result = new List<ModCompatibility>();
- foreach (JProperty property in JObject.Load(reader).Properties())
- {
- string range = property.Name;
- ModStatus status = (ModStatus)Enum.Parse(typeof(ModStatus), property.Value.Value<string>(nameof(ModCompatibility.Status)));
- string reasonPhrase = property.Value.Value<string>(nameof(ModCompatibility.ReasonPhrase));
-
- result.Add(new ModCompatibility(range, status, reasonPhrase));
- }
- return result.ToArray();
- }
-
- // unknown
- throw new NotSupportedException($"Unknown type '{objectType?.FullName}'.");
- }
-
- /// <summary>Writes the JSON representation of the object.</summary>
- /// <param name="writer">The JSON writer.</param>
- /// <param name="value">The value.</param>
- /// <param name="serializer">The calling serializer.</param>
- public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
- {
- throw new InvalidOperationException("This converter does not write JSON.");
- }
- }
-}
diff --git a/src/SMAPI/Framework/Serialisation/SimpleReadOnlyConverter.cs b/src/SMAPI/Framework/Serialisation/SimpleReadOnlyConverter.cs
new file mode 100644
index 00000000..5765ad96
--- /dev/null
+++ b/src/SMAPI/Framework/Serialisation/SimpleReadOnlyConverter.cs
@@ -0,0 +1,77 @@
+using System;
+using Newtonsoft.Json;
+using Newtonsoft.Json.Linq;
+using StardewModdingAPI.Framework.Exceptions;
+
+namespace StardewModdingAPI.Framework.Serialisation
+{
+ /// <summary>The base implementation for simplified converters which deserialise <typeparamref name="T"/> without overriding serialisation.</summary>
+ /// <typeparam name="T">The type to deserialise.</typeparam>
+ internal abstract class SimpleReadOnlyConverter<T> : JsonConverter
+ {
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>Whether this converter can write JSON.</summary>
+ public override bool CanWrite => false;
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Get whether this instance can convert the specified object type.</summary>
+ /// <param name="objectType">The object type.</param>
+ public override bool CanConvert(Type objectType)
+ {
+ return objectType == typeof(T);
+ }
+
+ /// <summary>Writes the JSON representation of the object.</summary>
+ /// <param name="writer">The JSON writer.</param>
+ /// <param name="value">The value.</param>
+ /// <param name="serializer">The calling serializer.</param>
+ public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
+ {
+ throw new InvalidOperationException("This converter does not write JSON.");
+ }
+
+ /// <summary>Reads the JSON representation of the object.</summary>
+ /// <param name="reader">The JSON reader.</param>
+ /// <param name="objectType">The object type.</param>
+ /// <param name="existingValue">The object being read.</param>
+ /// <param name="serializer">The calling serializer.</param>
+ public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
+ {
+ string path = reader.Path;
+ switch (reader.TokenType)
+ {
+ case JsonToken.StartObject:
+ return this.ReadObject(JObject.Load(reader), path);
+ case JsonToken.String:
+ return this.ReadString(JToken.Load(reader).Value<string>(), path);
+ default:
+ throw new SParseException($"Can't parse {typeof(T).Name} from {reader.TokenType} node (path: {reader.Path}).");
+ }
+ }
+
+
+ /*********
+ ** Protected methods
+ *********/
+ /// <summary>Read a JSON object.</summary>
+ /// <param name="obj">The JSON object to read.</param>
+ /// <param name="path">The path to the current JSON node.</param>
+ protected virtual T ReadObject(JObject obj, string path)
+ {
+ throw new SParseException($"Can't parse {typeof(T).Name} from object node (path: {path}).");
+ }
+
+ /// <summary>Read a JSON string.</summary>
+ /// <param name="str">The JSON string value.</param>
+ /// <param name="path">The path to the current JSON node.</param>
+ protected virtual T ReadString(string str, string path)
+ {
+ throw new SParseException($"Can't parse {typeof(T).Name} from string node (path: {path}).");
+ }
+ }
+}
diff --git a/src/SMAPI/Framework/Serialisation/SmapiConverters/ManifestDependencyArrayConverter.cs b/src/SMAPI/Framework/Serialisation/SmapiConverters/ManifestDependencyArrayConverter.cs
new file mode 100644
index 00000000..6352e367
--- /dev/null
+++ b/src/SMAPI/Framework/Serialisation/SmapiConverters/ManifestDependencyArrayConverter.cs
@@ -0,0 +1,60 @@
+using System;
+using System.Collections.Generic;
+using Newtonsoft.Json;
+using Newtonsoft.Json.Linq;
+using StardewModdingAPI.Framework.Models;
+
+namespace StardewModdingAPI.Framework.Serialisation.SmapiConverters
+{
+ /// <summary>Handles deserialisation of <see cref="IManifestDependency"/> arrays.</summary>
+ internal class ManifestDependencyArrayConverter : JsonConverter
+ {
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>Whether this converter can write JSON.</summary>
+ public override bool CanWrite => false;
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Get whether this instance can convert the specified object type.</summary>
+ /// <param name="objectType">The object type.</param>
+ public override bool CanConvert(Type objectType)
+ {
+ return objectType == typeof(IManifestDependency[]);
+ }
+
+
+ /*********
+ ** Protected methods
+ *********/
+ /// <summary>Read the JSON representation of the object.</summary>
+ /// <param name="reader">The JSON reader.</param>
+ /// <param name="objectType">The object type.</param>
+ /// <param name="existingValue">The object being read.</param>
+ /// <param name="serializer">The calling serializer.</param>
+ public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
+ {
+ List<IManifestDependency> result = new List<IManifestDependency>();
+ foreach (JObject obj in JArray.Load(reader).Children<JObject>())
+ {
+ string uniqueID = obj.Value<string>(nameof(IManifestDependency.UniqueID));
+ string minVersion = obj.Value<string>(nameof(IManifestDependency.MinimumVersion));
+ bool required = obj.Value<bool?>(nameof(IManifestDependency.IsRequired)) ?? true;
+ result.Add(new ManifestDependency(uniqueID, minVersion, required));
+ }
+ return result.ToArray();
+ }
+
+ /// <summary>Writes the JSON representation of the object.</summary>
+ /// <param name="writer">The JSON writer.</param>
+ /// <param name="value">The value.</param>
+ /// <param name="serializer">The calling serializer.</param>
+ public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
+ {
+ throw new InvalidOperationException("This converter does not write JSON.");
+ }
+ }
+}
diff --git a/src/SMAPI/Framework/Serialisation/SmapiConverters/ModCompatibilityArrayConverter.cs b/src/SMAPI/Framework/Serialisation/SmapiConverters/ModCompatibilityArrayConverter.cs
new file mode 100644
index 00000000..3232dde4
--- /dev/null
+++ b/src/SMAPI/Framework/Serialisation/SmapiConverters/ModCompatibilityArrayConverter.cs
@@ -0,0 +1,61 @@
+using System;
+using System.Collections.Generic;
+using Newtonsoft.Json;
+using Newtonsoft.Json.Linq;
+using StardewModdingAPI.Framework.Models;
+
+namespace StardewModdingAPI.Framework.Serialisation.SmapiConverters
+{
+ /// <summary>Handles deserialisation of <see cref="ModCompatibility"/> arrays.</summary>
+ internal class ModCompatibilityArrayConverter : JsonConverter
+ {
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>Whether this converter can write JSON.</summary>
+ public override bool CanWrite => false;
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Get whether this instance can convert the specified object type.</summary>
+ /// <param name="objectType">The object type.</param>
+ public override bool CanConvert(Type objectType)
+ {
+ return objectType == typeof(ModCompatibility[]);
+ }
+
+
+ /*********
+ ** Protected methods
+ *********/
+ /// <summary>Read the JSON representation of the object.</summary>
+ /// <param name="reader">The JSON reader.</param>
+ /// <param name="objectType">The object type.</param>
+ /// <param name="existingValue">The object being read.</param>
+ /// <param name="serializer">The calling serializer.</param>
+ public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
+ {
+ List<ModCompatibility> result = new List<ModCompatibility>();
+ foreach (JProperty property in JObject.Load(reader).Properties())
+ {
+ string range = property.Name;
+ ModStatus status = (ModStatus)Enum.Parse(typeof(ModStatus), property.Value.Value<string>(nameof(ModCompatibility.Status)));
+ string reasonPhrase = property.Value.Value<string>(nameof(ModCompatibility.ReasonPhrase));
+
+ result.Add(new ModCompatibility(range, status, reasonPhrase));
+ }
+ return result.ToArray();
+ }
+
+ /// <summary>Writes the JSON representation of the object.</summary>
+ /// <param name="writer">The JSON writer.</param>
+ /// <param name="value">The value.</param>
+ /// <param name="serializer">The calling serializer.</param>
+ public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
+ {
+ throw new InvalidOperationException("This converter does not write JSON.");
+ }
+ }
+}
diff --git a/src/SMAPI/Framework/Serialisation/SmapiConverters/ModDataIdConverter.cs b/src/SMAPI/Framework/Serialisation/SmapiConverters/ModDataIdConverter.cs
new file mode 100644
index 00000000..8a10db47
--- /dev/null
+++ b/src/SMAPI/Framework/Serialisation/SmapiConverters/ModDataIdConverter.cs
@@ -0,0 +1,19 @@
+using StardewModdingAPI.Framework.Models;
+
+namespace StardewModdingAPI.Framework.Serialisation.SmapiConverters
+{
+ /// <summary>Handles deserialisation of <see cref="ModDataID"/>.</summary>
+ internal class ModDataIdConverter : SimpleReadOnlyConverter<ModDataID>
+ {
+ /*********
+ ** Protected methods
+ *********/
+ /// <summary>Read a JSON string.</summary>
+ /// <param name="str">The JSON string value.</param>
+ /// <param name="path">The path to the current JSON node.</param>
+ protected override ModDataID ReadString(string str, string path)
+ {
+ return new ModDataID(str);
+ }
+ }
+}
diff --git a/src/SMAPI/Framework/Serialisation/SmapiConverters/SemanticVersionConverter.cs b/src/SMAPI/Framework/Serialisation/SmapiConverters/SemanticVersionConverter.cs
new file mode 100644
index 00000000..50181809
--- /dev/null
+++ b/src/SMAPI/Framework/Serialisation/SmapiConverters/SemanticVersionConverter.cs
@@ -0,0 +1,36 @@
+using Newtonsoft.Json.Linq;
+using StardewModdingAPI.Framework.Exceptions;
+
+namespace StardewModdingAPI.Framework.Serialisation.SmapiConverters
+{
+ /// <summary>Handles deserialisation of <see cref="SemanticVersion"/>.</summary>
+ internal class SemanticVersionConverter : SimpleReadOnlyConverter<ISemanticVersion>
+ {
+ /*********
+ ** Protected methods
+ *********/
+ /// <summary>Read a JSON object.</summary>
+ /// <param name="obj">The JSON object to read.</param>
+ /// <param name="path">The path to the current JSON node.</param>
+ protected override ISemanticVersion ReadObject(JObject obj, string path)
+ {
+ int major = obj.Value<int>(nameof(ISemanticVersion.MajorVersion));
+ int minor = obj.Value<int>(nameof(ISemanticVersion.MinorVersion));
+ int patch = obj.Value<int>(nameof(ISemanticVersion.PatchVersion));
+ string build = obj.Value<string>(nameof(ISemanticVersion.Build));
+ return new LegacyManifestVersion(major, minor, patch, build);
+ }
+
+ /// <summary>Read a JSON string.</summary>
+ /// <param name="str">The JSON string value.</param>
+ /// <param name="path">The path to the current JSON node.</param>
+ protected override ISemanticVersion ReadString(string str, string path)
+ {
+ if (string.IsNullOrWhiteSpace(str))
+ return null;
+ if (!SemanticVersion.TryParse(str, out ISemanticVersion version))
+ throw new SParseException($"Can't parse semantic version from invalid value '{str}', should be formatted like 1.2, 1.2.30, or 1.2.30-beta (path: {path}).");
+ return version;
+ }
+ }
+}
diff --git a/src/SMAPI/Framework/Serialisation/StringEnumConverter.cs b/src/SMAPI/Framework/Serialisation/SmapiConverters/StringEnumConverter.cs
index 7afe86cd..c88ac834 100644
--- a/src/SMAPI/Framework/Serialisation/StringEnumConverter.cs
+++ b/src/SMAPI/Framework/Serialisation/SmapiConverters/StringEnumConverter.cs
@@ -1,7 +1,7 @@
using System;
using Newtonsoft.Json.Converters;
-namespace StardewModdingAPI.Framework.Serialisation
+namespace StardewModdingAPI.Framework.Serialisation.SmapiConverters
{
/// <summary>A variant of <see cref="StringEnumConverter"/> which only converts a specified enum.</summary>
/// <typeparam name="T">The enum type.</typeparam>