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path: root/src/SMAPI/Framework/Serialization/Vector2Converter.cs
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Diffstat (limited to 'src/SMAPI/Framework/Serialization/Vector2Converter.cs')
-rw-r--r--src/SMAPI/Framework/Serialization/Vector2Converter.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/Serialization/Vector2Converter.cs b/src/SMAPI/Framework/Serialization/Vector2Converter.cs
index 1d9b08e0..3e2ab776 100644
--- a/src/SMAPI/Framework/Serialization/Vector2Converter.cs
+++ b/src/SMAPI/Framework/Serialization/Vector2Converter.cs
@@ -33,7 +33,7 @@ namespace StardewModdingAPI.Framework.Serialization
{
string[] parts = str.Split(',');
if (parts.Length != 2)
- throw new SParseException($"Can't parse {typeof(Vector2).Name} from invalid value '{str}' (path: {path}).");
+ throw new SParseException($"Can't parse {nameof(Vector2)} from invalid value '{str}' (path: {path}).");
float x = Convert.ToSingle(parts[0]);
float y = Convert.ToSingle(parts[1]);