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-rw-r--r--src/SMAPI/Framework/SnapshotDiff.cs43
1 files changed, 43 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/SnapshotDiff.cs b/src/SMAPI/Framework/SnapshotDiff.cs
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+using StardewModdingAPI.Framework.StateTracking;
+
+namespace StardewModdingAPI.Framework
+{
+ /// <summary>A snapshot of a tracked value.</summary>
+ /// <typeparam name="T">The tracked value type.</typeparam>
+ internal class SnapshotDiff<T>
+ {
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>Whether the value changed since the last update.</summary>
+ public bool IsChanged { get; private set; }
+
+ /// <summary>The previous value.</summary>
+ public T Old { get; private set; }
+
+ /// <summary>The current value.</summary>
+ public T New { get; private set; }
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Update the snapshot.</summary>
+ /// <param name="isChanged">Whether the value changed since the last update.</param>
+ /// <param name="old">The previous value.</param>
+ /// <param name="now">The current value.</param>
+ public void Update(bool isChanged, T old, T now)
+ {
+ this.IsChanged = isChanged;
+ this.Old = old;
+ this.New = now;
+ }
+
+ /// <summary>Update the snapshot.</summary>
+ /// <param name="watcher">The value watcher to snapshot.</param>
+ public void Update(IValueWatcher<T> watcher)
+ {
+ this.Update(watcher.IsChanged, watcher.PreviousValue, watcher.CurrentValue);
+ }
+ }
+}