diff options
Diffstat (limited to 'src/SMAPI/Framework')
4 files changed, 252 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/Serialisation/ColorConverter.cs b/src/SMAPI/Framework/Serialisation/ColorConverter.cs new file mode 100644 index 00000000..d29f73b8 --- /dev/null +++ b/src/SMAPI/Framework/Serialisation/ColorConverter.cs @@ -0,0 +1,82 @@ +using System; +using Microsoft.Xna.Framework; +using Newtonsoft.Json; +using Newtonsoft.Json.Linq; +using StardewModdingAPI.Framework.Exceptions; + +namespace StardewModdingAPI.Framework.Serialisation +{ + /// <summary>Handles deserialisation of <see cref="Color"/> for crossplatform compatibility.</summary> + internal class ColorConverter : JsonConverter + { + /********* + ** Accessors + *********/ + /// <summary>Whether this converter can write JSON.</summary> + public override bool CanWrite => false; + + + /********* + ** Public methods + *********/ + /// <summary>Get whether this instance can convert the specified object type.</summary> + /// <param name="objectType">The object type.</param> + public override bool CanConvert(Type objectType) + { + return objectType == typeof(Color); + } + + /// <summary>Reads the JSON representation of the object.</summary> + /// <param name="reader">The JSON reader.</param> + /// <param name="objectType">The object type.</param> + /// <param name="existingValue">The object being read.</param> + /// <param name="serializer">The calling serializer.</param> + public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer) + { + // Linux/Mac: { "B": 76, "G": 51, "R": 25, "A": 102 } + // Windows: "26, 51, 76, 102" + JToken token = JToken.Load(reader); + switch (token.Type) + { + case JTokenType.Object: + { + JObject obj = (JObject)token; + int r = obj.Value<int>(nameof(Color.R)); + int g = obj.Value<int>(nameof(Color.G)); + int b = obj.Value<int>(nameof(Color.B)); + int a = obj.Value<int>(nameof(Color.A)); + return new Color(r, g, b, a); + } + + case JTokenType.String: + { + string str = token.Value<string>(); + if (string.IsNullOrWhiteSpace(str)) + return null; + + string[] parts = str.Split(','); + if (parts.Length != 4) + throw new SParseException($"Can't parse {typeof(Color).Name} from {token.Path}, invalid value '{str}'."); + + int r = Convert.ToInt32(parts[0]); + int g = Convert.ToInt32(parts[1]); + int b = Convert.ToInt32(parts[2]); + int a = Convert.ToInt32(parts[3]); + return new Color(r, g, b, a); + } + + default: + throw new SParseException($"Can't parse {typeof(Point).Name} from {token.Path}, must be an object or string."); + } + } + + /// <summary>Writes the JSON representation of the object.</summary> + /// <param name="writer">The JSON writer.</param> + /// <param name="value">The value.</param> + /// <param name="serializer">The calling serializer.</param> + public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer) + { + throw new InvalidOperationException("This converter does not write JSON."); + } + } +} diff --git a/src/SMAPI/Framework/Serialisation/JsonHelper.cs b/src/SMAPI/Framework/Serialisation/JsonHelper.cs index 7c4e3ee3..f66f9dfb 100644 --- a/src/SMAPI/Framework/Serialisation/JsonHelper.cs +++ b/src/SMAPI/Framework/Serialisation/JsonHelper.cs @@ -19,9 +19,15 @@ namespace StardewModdingAPI.Framework.Serialisation ObjectCreationHandling = ObjectCreationHandling.Replace, // avoid issue where default ICollection<T> values are duplicated each time the config is loaded Converters = new List<JsonConverter> { + // enums new StringEnumConverter<Buttons>(), new StringEnumConverter<Keys>(), - new StringEnumConverter<SButton>() + new StringEnumConverter<SButton>(), + + // crossplatform compatibility + new ColorConverter(), + new PointConverter(), + new RectangleConverter() } }; diff --git a/src/SMAPI/Framework/Serialisation/PointConverter.cs b/src/SMAPI/Framework/Serialisation/PointConverter.cs new file mode 100644 index 00000000..d35660be --- /dev/null +++ b/src/SMAPI/Framework/Serialisation/PointConverter.cs @@ -0,0 +1,79 @@ +using System; +using Microsoft.Xna.Framework; +using Newtonsoft.Json; +using Newtonsoft.Json.Linq; +using StardewModdingAPI.Framework.Exceptions; + +namespace StardewModdingAPI.Framework.Serialisation +{ + /// <summary>Handles deserialisation of <see cref="PointConverter"/> for crossplatform compatibility.</summary> + internal class PointConverter : JsonConverter + { + /********* + ** Accessors + *********/ + /// <summary>Whether this converter can write JSON.</summary> + public override bool CanWrite => false; + + + /********* + ** Public methods + *********/ + /// <summary>Get whether this instance can convert the specified object type.</summary> + /// <param name="objectType">The object type.</param> + public override bool CanConvert(Type objectType) + { + return objectType == typeof(Point); + } + + /// <summary>Reads the JSON representation of the object.</summary> + /// <param name="reader">The JSON reader.</param> + /// <param name="objectType">The object type.</param> + /// <param name="existingValue">The object being read.</param> + /// <param name="serializer">The calling serializer.</param> + public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer) + { + // point + // Linux/Mac: { "X": 1, "Y": 2 } + // Windows: "1, 2" + JToken token = JToken.Load(reader); + switch (token.Type) + { + case JTokenType.Object: + { + JObject obj = (JObject)token; + int x = obj.Value<int>(nameof(Point.X)); + int y = obj.Value<int>(nameof(Point.Y)); + return new Point(x, y); + } + + case JTokenType.String: + { + string str = token.Value<string>(); + if (string.IsNullOrWhiteSpace(str)) + return null; + + string[] parts = str.Split(','); + if (parts.Length != 2) + throw new SParseException($"Can't parse {typeof(Point).Name} from {token.Path}, invalid value '{str}'."); + + int x = Convert.ToInt32(parts[0]); + int y = Convert.ToInt32(parts[1]); + return new Point(x, y); + } + + default: + throw new SParseException($"Can't parse {typeof(Point).Name} from {token.Path}, must be an object or string."); + } + } + + /// <summary>Writes the JSON representation of the object.</summary> + /// <param name="writer">The JSON writer.</param> + /// <param name="value">The value.</param> + /// <param name="serializer">The calling serializer.</param> + public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer) + { + throw new InvalidOperationException("This converter does not write JSON."); + } + } +} diff --git a/src/SMAPI/Framework/Serialisation/RectangleConverter.cs b/src/SMAPI/Framework/Serialisation/RectangleConverter.cs new file mode 100644 index 00000000..74df54e2 --- /dev/null +++ b/src/SMAPI/Framework/Serialisation/RectangleConverter.cs @@ -0,0 +1,84 @@ +using System; +using System.Text.RegularExpressions; +using Microsoft.Xna.Framework; +using Newtonsoft.Json; +using Newtonsoft.Json.Linq; +using StardewModdingAPI.Framework.Exceptions; + +namespace StardewModdingAPI.Framework.Serialisation +{ + /// <summary>Handles deserialisation of <see cref="Rectangle"/> for crossplatform compatibility.</summary> + internal class RectangleConverter : JsonConverter + { + /********* + ** Accessors + *********/ + /// <summary>Whether this converter can write JSON.</summary> + public override bool CanWrite => false; + + + /********* + ** Public methods + *********/ + /// <summary>Get whether this instance can convert the specified object type.</summary> + /// <param name="objectType">The object type.</param> + public override bool CanConvert(Type objectType) + { + return objectType == typeof(Rectangle); + } + + /// <summary>Reads the JSON representation of the object.</summary> + /// <param name="reader">The JSON reader.</param> + /// <param name="objectType">The object type.</param> + /// <param name="existingValue">The object being read.</param> + /// <param name="serializer">The calling serializer.</param> + public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer) + { + // Linux/Mac: { "X": 1, "Y": 2, "Width": 3, "Height": 4 } + // Windows: "{X:1 Y:2 Width:3 Height:4}" + JToken token = JToken.Load(reader); + switch (token.Type) + { + case JTokenType.Object: + { + JObject obj = (JObject)token; + int x = obj.Value<int>(nameof(Rectangle.X)); + int y = obj.Value<int>(nameof(Rectangle.Y)); + int width = obj.Value<int>(nameof(Rectangle.Width)); + int height = obj.Value<int>(nameof(Rectangle.Height)); + return new Rectangle(x, y, width, height); + } + + case JTokenType.String: + { + string str = token.Value<string>(); + if (string.IsNullOrWhiteSpace(str)) + return Rectangle.Empty; + + var match = Regex.Match(str, @"^\{X:(?<x>\d+) Y:(?<y>\d+) Width:(?<width>\d+) Height:(?<height>\d+)\}$"); + if (!match.Success) + throw new SParseException($"Can't parse {typeof(Rectangle).Name} from {reader.Path}, invalid string format."); + + int x = Convert.ToInt32(match.Groups["x"].Value); + int y = Convert.ToInt32(match.Groups["y"].Value); + int width = Convert.ToInt32(match.Groups["width"].Value); + int height = Convert.ToInt32(match.Groups["height"].Value); + + return new Rectangle(x, y, width, height); + } + + default: + throw new SParseException($"Can't parse {typeof(Rectangle).Name} from {reader.Path}, must be an object or string."); + } + } + + /// <summary>Writes the JSON representation of the object.</summary> + /// <param name="writer">The JSON writer.</param> + /// <param name="value">The value.</param> + /// <param name="serializer">The calling serializer.</param> + public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer) + { + throw new InvalidOperationException("This converter does not write JSON."); + } + } +} |