diff options
Diffstat (limited to 'src/SMAPI/Framework')
-rw-r--r-- | src/SMAPI/Framework/ModLoading/ModResolver.cs | 36 | ||||
-rw-r--r-- | src/SMAPI/Framework/SCore.cs | 2 |
2 files changed, 35 insertions, 3 deletions
diff --git a/src/SMAPI/Framework/ModLoading/ModResolver.cs b/src/SMAPI/Framework/ModLoading/ModResolver.cs index 08df7b76..af7d90f6 100644 --- a/src/SMAPI/Framework/ModLoading/ModResolver.cs +++ b/src/SMAPI/Framework/ModLoading/ModResolver.cs @@ -72,7 +72,7 @@ namespace StardewModdingAPI.Framework.ModLoading switch (mod.DataRecord?.Status) { case ModStatus.Obsolete: - mod.SetStatus(ModMetadataStatus.Failed, ModFailReason.Obsolete, $"it's obsolete: {mod.DataRecord.StatusReasonPhrase}"); + mod.SetStatus(ModMetadataStatus.Failed, ModFailReason.Obsolete, $"it's obsolete: {mod.DataRecord.StatusReasonPhrase}", this.GetTechnicalReasonForStatusOverride(mod)); continue; case ModStatus.AssumeBroken: @@ -102,7 +102,7 @@ namespace StardewModdingAPI.Framework.ModLoading error += $"version newer than {mod.DataRecord.StatusUpperVersion}"; error += " at " + string.Join(" or ", updateUrls); - mod.SetStatus(ModMetadataStatus.Failed, ModFailReason.Incompatible, error); + mod.SetStatus(ModMetadataStatus.Failed, ModFailReason.Incompatible, error, this.GetTechnicalReasonForStatusOverride(mod)); } continue; } @@ -409,6 +409,38 @@ namespace StardewModdingAPI.Framework.ModLoading yield return new ModDependency(manifest.ContentPackFor.UniqueID, manifest.ContentPackFor.MinimumVersion, FindMod(manifest.ContentPackFor.UniqueID), isRequired: true); } + /// <summary>Get a technical message indicating why a mod's compatibility status was overridden, if applicable.</summary> + /// <param name="mod">The mod metadata.</param> + private string GetTechnicalReasonForStatusOverride(IModMetadata mod) + { + // get compatibility list record + var data = mod.DataRecord; + if (data == null) + return null; + + // get status label + string statusLabel = data.Status switch + { + ModStatus.AssumeBroken => "'assume broken'", + ModStatus.AssumeCompatible => "'assume compatible'", + ModStatus.Obsolete => "obsolete", + _ => data.Status.ToString() + }; + + // get reason + string[] reasons = new[] { mod.DataRecord.StatusReasonPhrase, mod.DataRecord.StatusReasonDetails } + .Where(p => !string.IsNullOrWhiteSpace(p)) + .ToArray(); + + // build message + return + $"marked {statusLabel} in SMAPI's internal compatibility list for " + + (mod.DataRecord.StatusUpperVersion != null ? $"versions up to {mod.DataRecord.StatusUpperVersion}" : "all versions") + + ": " + + (reasons.Any() ? string.Join(": ", reasons) : "no reason given") + + "."; + } + /********* ** Private models diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs index e05213f0..27540442 100644 --- a/src/SMAPI/Framework/SCore.cs +++ b/src/SMAPI/Framework/SCore.cs @@ -1532,7 +1532,7 @@ namespace StardewModdingAPI.Framework // validate status if (mod.Status == ModMetadataStatus.Failed) { - this.Monitor.Log($" Failed: {mod.Error}"); + this.Monitor.Log($" Failed: {mod.ErrorDetails ?? mod.Error}"); failReason = mod.FailReason; errorReasonPhrase = mod.Error; return false; |