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-rw-r--r--src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs b/src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs
index 1b160690..44074337 100644
--- a/src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs
+++ b/src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs
@@ -13,7 +13,7 @@ namespace StardewModdingAPI.Framework.ModLoading.Symbols
** Fields
*********/
/// <summary>The underlying symbol reader provider.</summary>
- private readonly ISymbolReaderProvider BaseProvider = new DefaultSymbolReaderProvider();
+ private readonly ISymbolReaderProvider BaseProvider = new DefaultSymbolReaderProvider(throwIfNoSymbol: false);
/// <summary>The symbol data loaded by absolute assembly path.</summary>
private readonly Dictionary<string, Stream> SymbolsByAssemblyPath = new Dictionary<string, Stream>(StringComparer.OrdinalIgnoreCase);