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-rw-r--r--src/SMAPI/Framework/ModLoading/RewriteFacades/AccessToolsMethods.cs1
-rw-r--r--src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyInstanceMethods.cs1
-rw-r--r--src/SMAPI/Framework/ModLoading/RewriteFacades/SpriteBatchMethods.cs10
3 files changed, 5 insertions, 7 deletions
diff --git a/src/SMAPI/Framework/ModLoading/RewriteFacades/AccessToolsMethods.cs b/src/SMAPI/Framework/ModLoading/RewriteFacades/AccessToolsMethods.cs
index 08857129..2f8eb5c4 100644
--- a/src/SMAPI/Framework/ModLoading/RewriteFacades/AccessToolsMethods.cs
+++ b/src/SMAPI/Framework/ModLoading/RewriteFacades/AccessToolsMethods.cs
@@ -8,6 +8,7 @@ namespace StardewModdingAPI.Framework.ModLoading.RewriteFacades
{
/// <summary>Maps Harmony 1.x <see cref="AccessTools"/> methods to Harmony 2.x to avoid breaking older mods.</summary>
/// <remarks>This is public to support SMAPI rewriting and should not be referenced directly by mods.</remarks>
+ [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Used via assembly rewriting")]
[SuppressMessage("ReSharper", "CS1591", Justification = "Documentation not needed for facade classes.")]
public class AccessToolsMethods
{
diff --git a/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyInstanceMethods.cs b/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyInstanceMethods.cs
index 17b6bcd9..68794f41 100644
--- a/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyInstanceMethods.cs
+++ b/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyInstanceMethods.cs
@@ -9,6 +9,7 @@ namespace StardewModdingAPI.Framework.ModLoading.RewriteFacades
{
/// <summary>Maps Harmony 1.x <code>HarmonyInstance</code> methods to Harmony 2.x's <see cref="Harmony"/> to avoid breaking older mods.</summary>
/// <remarks>This is public to support SMAPI rewriting and should not be referenced directly by mods.</remarks>
+ [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Used via assembly rewriting")]
[SuppressMessage("ReSharper", "CS1591", Justification = "Documentation not needed for facade classes.")]
public class HarmonyInstanceMethods : Harmony
{
diff --git a/src/SMAPI/Framework/ModLoading/RewriteFacades/SpriteBatchMethods.cs b/src/SMAPI/Framework/ModLoading/RewriteFacades/SpriteBatchMethods.cs
index 75bb61ef..ba26b827 100644
--- a/src/SMAPI/Framework/ModLoading/RewriteFacades/SpriteBatchMethods.cs
+++ b/src/SMAPI/Framework/ModLoading/RewriteFacades/SpriteBatchMethods.cs
@@ -2,11 +2,13 @@ using System.Diagnostics.CodeAnalysis;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
-#pragma warning disable 1591 // missing documentation
namespace StardewModdingAPI.Framework.ModLoading.RewriteFacades
{
/// <summary>Provides <see cref="SpriteBatch"/> method signatures that can be injected into mod code for compatibility between Linux/Mac or Windows.</summary>
/// <remarks>This is public to support SMAPI rewriting and should not be referenced directly by mods.</remarks>
+ [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Used via assembly rewriting")]
+ [SuppressMessage("ReSharper", "CS0109", Justification = "The 'new' modifier applies when compiled on Linux/Mac.")]
+ [SuppressMessage("ReSharper", "CS1591", Justification = "Documentation not needed for facade classes.")]
public class SpriteBatchMethods : SpriteBatch
{
/*********
@@ -19,7 +21,6 @@ namespace StardewModdingAPI.Framework.ModLoading.RewriteFacades
/****
** MonoGame signatures
****/
- [SuppressMessage("ReSharper", "CS0109", Justification = "The 'new' modifier applies when compiled on Linux/Mac.")]
public new void Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix? matrix)
{
base.Begin(sortMode, blendState, samplerState, depthStencilState, rasterizerState, effect, matrix ?? Matrix.Identity);
@@ -28,31 +29,26 @@ namespace StardewModdingAPI.Framework.ModLoading.RewriteFacades
/****
** XNA signatures
****/
- [SuppressMessage("ReSharper", "CS0109", Justification = "The 'new' modifier applies when compiled on Windows.")]
public new void Begin()
{
base.Begin();
}
- [SuppressMessage("ReSharper", "CS0109", Justification = "The 'new' modifier applies when compiled on Windows.")]
public new void Begin(SpriteSortMode sortMode, BlendState blendState)
{
base.Begin(sortMode, blendState);
}
- [SuppressMessage("ReSharper", "CS0109", Justification = "The 'new' modifier applies when compiled on Windows.")]
public new void Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
{
base.Begin(sortMode, blendState, samplerState, depthStencilState, rasterizerState);
}
- [SuppressMessage("ReSharper", "CS0109", Justification = "The 'new' modifier applies when compiled on Windows.")]
public new void Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect)
{
base.Begin(sortMode, blendState, samplerState, depthStencilState, rasterizerState, effect);
}
- [SuppressMessage("ReSharper", "CS0109", Justification = "The 'new' modifier applies when compiled on Windows.")]
public new void Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
{
base.Begin(sortMode, blendState, samplerState, depthStencilState, rasterizerState, effect, transformMatrix);