diff options
Diffstat (limited to 'src/SMAPI/Framework')
-rw-r--r-- | src/SMAPI/Framework/ContentCoordinator.cs | 4 | ||||
-rw-r--r-- | src/SMAPI/Framework/ContentPack.cs | 3 | ||||
-rw-r--r-- | src/SMAPI/Framework/ModHelpers/ContentHelper.cs | 3 | ||||
-rw-r--r-- | src/SMAPI/Framework/ModLoading/AssemblyLoader.cs | 4 | ||||
-rw-r--r-- | src/SMAPI/Framework/ModLoading/Finders/ReferenceToMissingMemberFinder.cs | 2 | ||||
-rw-r--r-- | src/SMAPI/Framework/Reflection/Reflector.cs | 2 | ||||
-rw-r--r-- | src/SMAPI/Framework/Rendering/SXnaDisplayDevice.cs | 8 | ||||
-rw-r--r-- | src/SMAPI/Framework/SGame.cs | 5 |
8 files changed, 11 insertions, 20 deletions
diff --git a/src/SMAPI/Framework/ContentCoordinator.cs b/src/SMAPI/Framework/ContentCoordinator.cs index d1021cad..93371415 100644 --- a/src/SMAPI/Framework/ContentCoordinator.cs +++ b/src/SMAPI/Framework/ContentCoordinator.cs @@ -95,7 +95,7 @@ namespace StardewModdingAPI.Framework this.ContentManagers.Add( this.MainContentManager = new GameContentManager("Game1.content", serviceProvider, rootDirectory, currentCulture, this, monitor, reflection, this.OnDisposing, onLoadingFirstAsset) ); - this.CoreAssets = new CoreAssetPropagator(this.MainContentManager.AssertAndNormalizeAssetName, reflection, monitor); + this.CoreAssets = new CoreAssetPropagator(this.MainContentManager.AssertAndNormalizeAssetName, reflection); } /// <summary>Get a new content manager which handles reading files from the game content folder with support for interception.</summary> @@ -236,7 +236,7 @@ namespace StardewModdingAPI.Framework { foreach (var entry in contentManager.InvalidateCache(predicate, dispose)) { - if (!removedAssets.TryGetValue(entry.Key, out Type type)) + if (!removedAssets.ContainsKey(entry.Key)) removedAssets[entry.Key] = entry.Value.GetType(); } } diff --git a/src/SMAPI/Framework/ContentPack.cs b/src/SMAPI/Framework/ContentPack.cs index 43621141..55c1a0b2 100644 --- a/src/SMAPI/Framework/ContentPack.cs +++ b/src/SMAPI/Framework/ContentPack.cs @@ -1,10 +1,7 @@ using System; using System.IO; -using Microsoft.Xna.Framework.Content; -using Microsoft.Xna.Framework.Graphics; using StardewModdingAPI.Toolkit.Serialization; using StardewModdingAPI.Toolkit.Utilities; -using xTile; namespace StardewModdingAPI.Framework { diff --git a/src/SMAPI/Framework/ModHelpers/ContentHelper.cs b/src/SMAPI/Framework/ModHelpers/ContentHelper.cs index 80f61c13..5fd8f5e9 100644 --- a/src/SMAPI/Framework/ModHelpers/ContentHelper.cs +++ b/src/SMAPI/Framework/ModHelpers/ContentHelper.cs @@ -5,13 +5,10 @@ using System.Diagnostics.CodeAnalysis; using System.Diagnostics.Contracts; using System.IO; using System.Linq; -using Microsoft.Xna.Framework.Content; -using Microsoft.Xna.Framework.Graphics; using StardewModdingAPI.Framework.Content; using StardewModdingAPI.Framework.ContentManagers; using StardewModdingAPI.Framework.Exceptions; using StardewValley; -using xTile; namespace StardewModdingAPI.Framework.ModHelpers { diff --git a/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs b/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs index cfe4c747..9fb5384e 100644 --- a/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs +++ b/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs @@ -409,10 +409,10 @@ namespace StardewModdingAPI.Framework.ModLoading if (handler.Phrases.Any()) { foreach (string message in handler.Phrases) - this.Monitor.LogOnce(template.Replace("$phrase", message)); + this.Monitor.LogOnce(loggedMessages, template.Replace("$phrase", message)); } else - this.Monitor.LogOnce(template.Replace("$phrase", handler.DefaultPhrase ?? handler.GetType().Name)); + this.Monitor.LogOnce(loggedMessages, template.Replace("$phrase", handler.DefaultPhrase ?? handler.GetType().Name)); } /// <summary>Get the correct reference to use for compatibility with the current platform.</summary> diff --git a/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMissingMemberFinder.cs b/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMissingMemberFinder.cs index 75575c97..b64a255e 100644 --- a/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMissingMemberFinder.cs +++ b/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMissingMemberFinder.cs @@ -49,7 +49,7 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders MethodDefinition target = methodRef.Resolve(); if (target == null) { - string phrase = null; + string phrase; if (this.IsProperty(methodRef)) phrase = $"reference to {methodRef.DeclaringType.FullName}.{methodRef.Name.Substring(4)} (no such property)"; else if (methodRef.Name == ".ctor") diff --git a/src/SMAPI/Framework/Reflection/Reflector.cs b/src/SMAPI/Framework/Reflection/Reflector.cs index d4904878..889c7ed6 100644 --- a/src/SMAPI/Framework/Reflection/Reflector.cs +++ b/src/SMAPI/Framework/Reflection/Reflector.cs @@ -263,7 +263,7 @@ namespace StardewModdingAPI.Framework.Reflection CacheEntry entry = (CacheEntry)this.Cache[key]; return entry.IsValid ? (TMemberInfo)entry.MemberInfo - : default(TMemberInfo); + : default; } // fetch & cache new value diff --git a/src/SMAPI/Framework/Rendering/SXnaDisplayDevice.cs b/src/SMAPI/Framework/Rendering/SXnaDisplayDevice.cs index 121e53bc..cb499c6b 100644 --- a/src/SMAPI/Framework/Rendering/SXnaDisplayDevice.cs +++ b/src/SMAPI/Framework/Rendering/SXnaDisplayDevice.cs @@ -93,17 +93,17 @@ namespace StardewModdingAPI.Framework.Rendering { if (tile == null) return; - xTile.Dimensions.Rectangle tileImageBounds = tile.TileSheet.GetTileImageBounds(tile.TileIndex); + Rectangle tileImageBounds = tile.TileSheet.GetTileImageBounds(tile.TileIndex); Texture2D tileSheetTexture = this.m_tileSheetTextures[tile.TileSheet]; if (tileSheetTexture.IsDisposed) return; - this.m_tilePosition.X = (float)location.X; - this.m_tilePosition.Y = (float)location.Y; + this.m_tilePosition.X = location.X; + this.m_tilePosition.Y = location.Y; this.m_sourceRectangle.X = tileImageBounds.X; this.m_sourceRectangle.Y = tileImageBounds.Y; this.m_sourceRectangle.Width = tileImageBounds.Width; this.m_sourceRectangle.Height = tileImageBounds.Height; - this.m_spriteBatchAlpha.Draw(tileSheetTexture, this.m_tilePosition, new Microsoft.Xna.Framework.Rectangle?(this.m_sourceRectangle), this.m_modulationColour, 0.0f, Vector2.Zero, (float)Layer.zoom, SpriteEffects.None, layerDepth); + this.m_spriteBatchAlpha.Draw(tileSheetTexture, this.m_tilePosition, this.m_sourceRectangle, this.m_modulationColour, 0.0f, Vector2.Zero, Layer.zoom, SpriteEffects.None, layerDepth); } /// <summary>Finish drawing to the screen.</summary> diff --git a/src/SMAPI/Framework/SGame.cs b/src/SMAPI/Framework/SGame.cs index ae2c028d..6680a6c9 100644 --- a/src/SMAPI/Framework/SGame.cs +++ b/src/SMAPI/Framework/SGame.cs @@ -297,8 +297,6 @@ namespace StardewModdingAPI.Framework } if (Game1.currentMinigame != null) { - bool batchEnded = false; - if (events.Rendering.HasListeners()) { Game1.spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, SamplerState.PointClamp, null, null); @@ -321,12 +319,11 @@ namespace StardewModdingAPI.Framework Game1.spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, SamplerState.LinearClamp, DepthStencilState.Default, RasterizerState.CullNone); Game1.spriteBatch.Draw(target_screen, Vector2.Zero, target_screen.Bounds, Color.White, 0f, Vector2.Zero, Game1.options.zoomLevel, SpriteEffects.None, 1f); events.Rendered.RaiseEmpty(); - batchEnded = true; Game1.spriteBatch.End(); } else { - if (!batchEnded && events.Rendered.HasListeners()) + if (events.Rendered.HasListeners()) { Game1.spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, SamplerState.PointClamp, null, null); events.Rendered.RaiseEmpty(); |