diff options
Diffstat (limited to 'src/SMAPI/Framework')
-rw-r--r-- | src/SMAPI/Framework/ModHelpers/ModRegistryHelper.cs | 56 | ||||
-rw-r--r-- | src/SMAPI/Framework/SCore.cs | 5 |
2 files changed, 30 insertions, 31 deletions
diff --git a/src/SMAPI/Framework/ModHelpers/ModRegistryHelper.cs b/src/SMAPI/Framework/ModHelpers/ModRegistryHelper.cs index 9ad3e3ae..8cc73481 100644 --- a/src/SMAPI/Framework/ModHelpers/ModRegistryHelper.cs +++ b/src/SMAPI/Framework/ModHelpers/ModRegistryHelper.cs @@ -68,49 +68,43 @@ namespace StardewModdingAPI.Framework.ModHelpers return null; } - // get our cached API if one is available + // get the target mod IModMetadata? mod = this.Registry.Get(uniqueID); if (mod == null) return null; - if (this.AccessedModApis.ContainsKey(mod.Manifest.UniqueID)) + // fetch API + if (!this.AccessedModApis.TryGetValue(mod.Manifest.UniqueID, out object? api)) { - return this.AccessedModApis[mod.Manifest.UniqueID]; - } - - object? api; + // if the target has a global API, this is mutually exclusive with per-mod APIs + if (mod.Api != null) + api = mod.Api; - // safely request a specific API instance - try - { - api = mod.Mod?.GetApi(this.Mod.Manifest); - if (api != null && !api.GetType().IsPublic) + // else try to get a per-mod API + else { - api = null; - this.Monitor.Log($"{mod.DisplayName} provided a specific API instance with a non-public type. This isn't currently supported, so the specific API won't be available to the requesting mod.", LogLevel.Warn); + try + { + api = mod.Mod?.GetApi(this.Mod.Manifest); + if (api != null && !api.GetType().IsPublic) + { + api = null; + this.Monitor.Log($"{mod.DisplayName} provides a per-mod API instance with a non-public type. This isn't currently supported, so the API won't be available to other mods.", LogLevel.Warn); + } + } + catch (Exception ex) + { + this.Monitor.Log($"Failed loading the per-mod API instance from {mod.DisplayName}. Integrations with other mods may not work. Error: {ex.GetLogSummary()}", LogLevel.Error); + api = null; + } } + // cache & log API access + this.AccessedModApis[mod.Manifest.UniqueID] = api; if (api != null) - this.Monitor.Log($"Accessed specific mod-provided API ({api.GetType().FullName}) for {mod.DisplayName}."); - } - catch (Exception ex) - { - this.Monitor.Log($"Failed loading specific mod-provided API for {mod.DisplayName}. Integrations with other mods may not work. Error: {ex.GetLogSummary()}", LogLevel.Error); - api = null; - } - - // fall back to the generic API instance - if (api == null) - { - api = mod.Api; - if (api != null) - { - this.Monitor.Log($"Accessed mod-provided API for {mod.DisplayName}."); - } + this.Monitor.Log($"Accessed mod-provided API ({api.GetType().FullName}) for {mod.DisplayName}."); } - // cache the API instance and return it - this.AccessedModApis[mod.Manifest.UniqueID] = api; return api; } diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs index 16ff2537..4ba0dd9c 100644 --- a/src/SMAPI/Framework/SCore.cs +++ b/src/SMAPI/Framework/SCore.cs @@ -1779,6 +1779,11 @@ namespace StardewModdingAPI.Framework { this.Monitor.Log($"Failed loading mod-provided API for {metadata.DisplayName}. Integrations with other mods may not work. Error: {ex.GetLogSummary()}", LogLevel.Error); } + + // validate mod doesn't implement both GetApi() and GetApi(mod) + if (metadata.Api != null && metadata.Mod!.GetType().GetMethod(nameof(Mod.GetApi), new Type[] { typeof(IManifest) })!.DeclaringType != typeof(Mod)) + metadata.LogAsMod($"Mod implements both {nameof(Mod.GetApi)}() and {nameof(Mod.GetApi)}({nameof(IManifest)}), which isn't allowed. The latter will be ignored.", LogLevel.Error); + Context.HeuristicModsRunningCode.TryPop(out _); } |