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-rw-r--r--src/SMAPI/Framework/ModHelpers/ContentHelper.cs14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/ModHelpers/ContentHelper.cs b/src/SMAPI/Framework/ModHelpers/ContentHelper.cs
index e9b70845..23e45fd1 100644
--- a/src/SMAPI/Framework/ModHelpers/ContentHelper.cs
+++ b/src/SMAPI/Framework/ModHelpers/ContentHelper.cs
@@ -7,6 +7,7 @@ using System.IO;
using System.Linq;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
+using StardewModdingAPI.Framework.Content;
using StardewModdingAPI.Framework.ContentManagers;
using StardewModdingAPI.Framework.Exceptions;
using StardewValley;
@@ -164,6 +165,19 @@ namespace StardewModdingAPI.Framework.ModHelpers
return this.ContentCore.InvalidateCache(predicate).Any();
}
+ /// <summary>Get a patch helper for arbitrary data.</summary>
+ /// <typeparam name="T">The data type.</typeparam>
+ /// <param name="data">The asset data.</param>
+ /// <param name="assetName">The asset name. This is only used for tracking purposes and has no effect on the patch helper.</param>
+ public IAssetData GetPatchHelper<T>(T data, string assetName = null)
+ {
+ if (data == null)
+ throw new ArgumentNullException(nameof(data), "Can't get a patch helper for a null value.");
+
+ assetName ??= $"temp/{Guid.NewGuid():N}";
+ return new AssetDataForObject(this.CurrentLocale, assetName, data, this.NormalizeAssetName);
+ }
+
/*********
** Private methods