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-rw-r--r--src/SMAPI/Framework/ContentCoordinator.cs24
-rw-r--r--src/SMAPI/Framework/ModLoading/ModResolver.cs2
2 files changed, 22 insertions, 4 deletions
diff --git a/src/SMAPI/Framework/ContentCoordinator.cs b/src/SMAPI/Framework/ContentCoordinator.cs
index 27fb3dbb..77dd6c72 100644
--- a/src/SMAPI/Framework/ContentCoordinator.cs
+++ b/src/SMAPI/Framework/ContentCoordinator.cs
@@ -99,7 +99,17 @@ namespace StardewModdingAPI.Framework
this.OnLoadingFirstAsset = onLoadingFirstAsset;
this.FullRootDirectory = Path.Combine(Constants.ExecutionPath, rootDirectory);
this.ContentManagers.Add(
- this.MainContentManager = new GameContentManager("Game1.content", serviceProvider, rootDirectory, currentCulture, this, monitor, reflection, this.OnDisposing, onLoadingFirstAsset)
+ this.MainContentManager = new GameContentManager(
+ name: "Game1.content",
+ serviceProvider: serviceProvider,
+ rootDirectory: rootDirectory,
+ currentCulture: currentCulture,
+ coordinator: this,
+ monitor: monitor,
+ reflection: reflection,
+ onDisposing: this.OnDisposing,
+ onLoadingFirstAsset: onLoadingFirstAsset
+ )
);
this.VanillaContentManager = new LocalizedContentManager(serviceProvider, rootDirectory);
this.CoreAssets = new CoreAssetPropagator(this.MainContentManager.AssertAndNormalizeAssetName, reflection);
@@ -111,7 +121,17 @@ namespace StardewModdingAPI.Framework
{
return this.ContentManagerLock.InWriteLock(() =>
{
- GameContentManager manager = new GameContentManager(name, this.MainContentManager.ServiceProvider, this.MainContentManager.RootDirectory, this.MainContentManager.CurrentCulture, this, this.Monitor, this.Reflection, this.OnDisposing, this.OnLoadingFirstAsset);
+ GameContentManager manager = new GameContentManager(
+ name: name,
+ serviceProvider: this.MainContentManager.ServiceProvider,
+ rootDirectory: this.MainContentManager.RootDirectory,
+ currentCulture: this.MainContentManager.CurrentCulture,
+ coordinator: this,
+ monitor: this.Monitor,
+ reflection: this.Reflection,
+ onDisposing: this.OnDisposing,
+ onLoadingFirstAsset: this.OnLoadingFirstAsset
+ );
this.ContentManagers.Add(manager);
return manager;
});
diff --git a/src/SMAPI/Framework/ModLoading/ModResolver.cs b/src/SMAPI/Framework/ModLoading/ModResolver.cs
index af7d90f6..c70820e4 100644
--- a/src/SMAPI/Framework/ModLoading/ModResolver.cs
+++ b/src/SMAPI/Framework/ModLoading/ModResolver.cs
@@ -88,8 +88,6 @@ namespace StardewModdingAPI.Framework.ModLoading
if (url != null)
updateUrls.Add(url);
}
- if (mod.DataRecord.AlternativeUrl != null)
- updateUrls.Add(mod.DataRecord.AlternativeUrl);
// default update URL
updateUrls.Add("https://smapi.io/mods");