diff options
Diffstat (limited to 'src/SMAPI/Framework')
-rw-r--r-- | src/SMAPI/Framework/ModLoading/AssemblyDefinitionResolver.cs | 16 |
1 files changed, 11 insertions, 5 deletions
diff --git a/src/SMAPI/Framework/ModLoading/AssemblyDefinitionResolver.cs b/src/SMAPI/Framework/ModLoading/AssemblyDefinitionResolver.cs index b3415609..8e2f5ef3 100644 --- a/src/SMAPI/Framework/ModLoading/AssemblyDefinitionResolver.cs +++ b/src/SMAPI/Framework/ModLoading/AssemblyDefinitionResolver.cs @@ -21,13 +21,13 @@ namespace StardewModdingAPI.Framework.ModLoading public void Add(params AssemblyDefinition[] assemblies) { foreach (AssemblyDefinition assembly in assemblies) - this.Add(assembly, assembly.Name.Name, assembly.Name.FullName); + this.AddWithExplicitNames(assembly, assembly.Name.Name, assembly.Name.FullName); } - /// <summary>Add known assemblies to the resolver.</summary> + /// <summary>Add a known assembly to the resolver with the given names. This overrides the assembly names that would normally be assigned.</summary> /// <param name="assembly">The assembly to add.</param> /// <param name="names">The assembly names for which it should be returned.</param> - public void Add(AssemblyDefinition assembly, params string[] names) + public void AddWithExplicitNames(AssemblyDefinition assembly, params string[] names) { this.RegisterAssembly(assembly); foreach (string name in names) @@ -36,12 +36,18 @@ namespace StardewModdingAPI.Framework.ModLoading /// <summary>Resolve an assembly reference.</summary> /// <param name="name">The assembly name.</param> - public override AssemblyDefinition Resolve(AssemblyNameReference name) => this.ResolveName(name.Name) ?? base.Resolve(name); + public override AssemblyDefinition Resolve(AssemblyNameReference name) + { + return this.ResolveName(name.Name) ?? base.Resolve(name); + } /// <summary>Resolve an assembly reference.</summary> /// <param name="name">The assembly name.</param> /// <param name="parameters">The assembly reader parameters.</param> - public override AssemblyDefinition Resolve(AssemblyNameReference name, ReaderParameters parameters) => this.ResolveName(name.Name) ?? base.Resolve(name, parameters); + public override AssemblyDefinition Resolve(AssemblyNameReference name, ReaderParameters parameters) + { + return this.ResolveName(name.Name) ?? base.Resolve(name, parameters); + } /********* |