diff options
Diffstat (limited to 'src/SMAPI/IAssetDataForMap.cs')
-rw-r--r-- | src/SMAPI/IAssetDataForMap.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/SMAPI/IAssetDataForMap.cs b/src/SMAPI/IAssetDataForMap.cs index bfaba9ba..47a33de8 100644 --- a/src/SMAPI/IAssetDataForMap.cs +++ b/src/SMAPI/IAssetDataForMap.cs @@ -13,6 +13,7 @@ namespace StardewModdingAPI /// <param name="source">The map from which to copy.</param> /// <param name="sourceArea">The tile area within the source map to copy, or <c>null</c> for the entire source map size. This must be within the bounds of the <paramref name="source"/> map.</param> /// <param name="targetArea">The tile area within the target map to overwrite, or <c>null</c> to patch the whole map. The original content within this area will be erased. This must be within the bounds of the existing map.</param> - void PatchMap(Map source, Rectangle? sourceArea = null, Rectangle? targetArea = null); + /// <param name="patchMode">Indicates how the map should be patched.</param> + void PatchMap(Map source, Rectangle? sourceArea = null, Rectangle? targetArea = null, PatchMapMode patchMode = PatchMapMode.Overlay); } } |