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-rw-r--r--src/SMAPI/Metadata/InstructionMetadata.cs13
1 files changed, 9 insertions, 4 deletions
diff --git a/src/SMAPI/Metadata/InstructionMetadata.cs b/src/SMAPI/Metadata/InstructionMetadata.cs
index eee5c235..b7aad9da 100644
--- a/src/SMAPI/Metadata/InstructionMetadata.cs
+++ b/src/SMAPI/Metadata/InstructionMetadata.cs
@@ -3,8 +3,8 @@ using Microsoft.Xna.Framework.Graphics;
using StardewModdingAPI.Events;
using StardewModdingAPI.Framework.ModLoading;
using StardewModdingAPI.Framework.ModLoading.Finders;
+using StardewModdingAPI.Framework.ModLoading.RewriteFacades;
using StardewModdingAPI.Framework.ModLoading.Rewriters;
-using StardewModdingAPI.Framework.RewriteFacades;
using StardewValley;
namespace StardewModdingAPI.Metadata
@@ -25,17 +25,22 @@ namespace StardewModdingAPI.Metadata
*********/
/// <summary>Get rewriters which detect or fix incompatible CIL instructions in mod assemblies.</summary>
/// <param name="paranoidMode">Whether to detect paranoid mode issues.</param>
- public IEnumerable<IInstructionHandler> GetHandlers(bool paranoidMode)
+ /// <param name="platformChanged">Whether the assembly was rewritten for crossplatform compatibility.</param>
+ public IEnumerable<IInstructionHandler> GetHandlers(bool paranoidMode, bool platformChanged)
{
/****
** rewrite CIL to fix incompatible code
****/
// rewrite for crossplatform compatibility
- yield return new MethodParentRewriter(typeof(SpriteBatch), typeof(SpriteBatchMethods), onlyIfPlatformChanged: true);
+ if (platformChanged)
+ yield return new MethodParentRewriter(typeof(SpriteBatch), typeof(SpriteBatchMethods));
// rewrite for Stardew Valley 1.3
yield return new StaticFieldToConstantRewriter<int>(typeof(Game1), "tileSize", Game1.tileSize);
+ // rewrite for SMAPI 3.6 (Harmony 1.x => 2.0 update)
+ yield return new Harmony1AssemblyRewriter();
+
/****
** detect mod issues
****/
@@ -46,7 +51,7 @@ namespace StardewModdingAPI.Metadata
/****
** detect code which may impact game stability
****/
- yield return new TypeFinder("Harmony.HarmonyInstance", InstructionHandleResult.DetectedGamePatch);
+ yield return new TypeFinder(typeof(HarmonyLib.Harmony).FullName, InstructionHandleResult.DetectedGamePatch);
yield return new TypeFinder("System.Runtime.CompilerServices.CallSite", InstructionHandleResult.DetectedDynamic);
yield return new FieldFinder(typeof(SaveGame).FullName, nameof(SaveGame.serializer), InstructionHandleResult.DetectedSaveSerializer);
yield return new FieldFinder(typeof(SaveGame).FullName, nameof(SaveGame.farmerSerializer), InstructionHandleResult.DetectedSaveSerializer);