diff options
Diffstat (limited to 'src/SMAPI/Metadata/InstructionMetadata.cs')
-rw-r--r-- | src/SMAPI/Metadata/InstructionMetadata.cs | 40 |
1 files changed, 24 insertions, 16 deletions
diff --git a/src/SMAPI/Metadata/InstructionMetadata.cs b/src/SMAPI/Metadata/InstructionMetadata.cs index a787993a..76371e50 100644 --- a/src/SMAPI/Metadata/InstructionMetadata.cs +++ b/src/SMAPI/Metadata/InstructionMetadata.cs @@ -18,7 +18,7 @@ namespace StardewModdingAPI.Metadata *********/ /// <summary>The assembly names to which to heuristically detect broken references.</summary> /// <remarks>The current implementation only works correctly with assemblies that should always be present.</remarks> - private readonly string[] ValidateReferencesToAssemblies = { "StardewModdingAPI", "Stardew Valley", "StardewValley", "Netcode" }; + private readonly ISet<string> ValidateReferencesToAssemblies = new HashSet<string> { "StardewModdingAPI", "Stardew Valley", "StardewValley", "Netcode" }; /********* @@ -48,9 +48,15 @@ namespace StardewModdingAPI.Metadata yield return new HeuristicFieldRewriter(this.ValidateReferencesToAssemblies); yield return new HeuristicMethodRewriter(this.ValidateReferencesToAssemblies); - // rewrite for SMAPI 3.12 (Harmony 1.x => 2.0 update) - yield return new Harmony1AssemblyRewriter(); + // rewrite for 64-bit mode + // re-enable in Stardew Valley 1.5.5 + //yield return new ArchitectureAssemblyRewriter(); + + // detect Harmony & rewrite for SMAPI 3.12 (Harmony 1.x => 2.0 update) + yield return new HarmonyRewriter(); } + else + yield return new HarmonyRewriter(shouldRewrite: false); /**** ** detect mod issues @@ -62,13 +68,9 @@ namespace StardewModdingAPI.Metadata /**** ** detect code which may impact game stability ****/ - yield return new TypeFinder(typeof(HarmonyLib.Harmony).FullName, InstructionHandleResult.DetectedGamePatch); yield return new TypeFinder("System.Runtime.CompilerServices.CallSite", InstructionHandleResult.DetectedDynamic); - yield return new FieldFinder(typeof(SaveGame).FullName, nameof(SaveGame.serializer), InstructionHandleResult.DetectedSaveSerializer); - yield return new FieldFinder(typeof(SaveGame).FullName, nameof(SaveGame.farmerSerializer), InstructionHandleResult.DetectedSaveSerializer); - yield return new FieldFinder(typeof(SaveGame).FullName, nameof(SaveGame.locationSerializer), InstructionHandleResult.DetectedSaveSerializer); - yield return new EventFinder(typeof(ISpecializedEvents).FullName, nameof(ISpecializedEvents.UnvalidatedUpdateTicked), InstructionHandleResult.DetectedUnvalidatedUpdateTick); - yield return new EventFinder(typeof(ISpecializedEvents).FullName, nameof(ISpecializedEvents.UnvalidatedUpdateTicking), InstructionHandleResult.DetectedUnvalidatedUpdateTick); + yield return new FieldFinder(typeof(SaveGame).FullName, new[] { nameof(SaveGame.serializer), nameof(SaveGame.farmerSerializer), nameof(SaveGame.locationSerializer) }, InstructionHandleResult.DetectedSaveSerializer); + yield return new EventFinder(typeof(ISpecializedEvents).FullName, new[] { nameof(ISpecializedEvents.UnvalidatedUpdateTicked), nameof(ISpecializedEvents.UnvalidatedUpdateTicking) }, InstructionHandleResult.DetectedUnvalidatedUpdateTick); /**** ** detect paranoid issues @@ -77,13 +79,19 @@ namespace StardewModdingAPI.Metadata { // filesystem access yield return new TypeFinder(typeof(System.Console).FullName, InstructionHandleResult.DetectedConsoleAccess); - yield return new TypeFinder(typeof(System.IO.File).FullName, InstructionHandleResult.DetectedFilesystemAccess); - yield return new TypeFinder(typeof(System.IO.FileStream).FullName, InstructionHandleResult.DetectedFilesystemAccess); - yield return new TypeFinder(typeof(System.IO.FileInfo).FullName, InstructionHandleResult.DetectedFilesystemAccess); - yield return new TypeFinder(typeof(System.IO.Directory).FullName, InstructionHandleResult.DetectedFilesystemAccess); - yield return new TypeFinder(typeof(System.IO.DirectoryInfo).FullName, InstructionHandleResult.DetectedFilesystemAccess); - yield return new TypeFinder(typeof(System.IO.DriveInfo).FullName, InstructionHandleResult.DetectedFilesystemAccess); - yield return new TypeFinder(typeof(System.IO.FileSystemWatcher).FullName, InstructionHandleResult.DetectedFilesystemAccess); + yield return new TypeFinder( + new[] + { + typeof(System.IO.File).FullName, + typeof(System.IO.FileStream).FullName, + typeof(System.IO.FileInfo).FullName, + typeof(System.IO.Directory).FullName, + typeof(System.IO.DirectoryInfo).FullName, + typeof(System.IO.DriveInfo).FullName, + typeof(System.IO.FileSystemWatcher).FullName + }, + InstructionHandleResult.DetectedFilesystemAccess + ); // shell access yield return new TypeFinder(typeof(System.Diagnostics.Process).FullName, InstructionHandleResult.DetectedShellAccess); |