diff options
Diffstat (limited to 'src/SMAPI/Metadata')
-rw-r--r-- | src/SMAPI/Metadata/CoreAssetPropagator.cs | 13 | ||||
-rw-r--r-- | src/SMAPI/Metadata/InstructionMetadata.cs | 10 |
2 files changed, 6 insertions, 17 deletions
diff --git a/src/SMAPI/Metadata/CoreAssetPropagator.cs b/src/SMAPI/Metadata/CoreAssetPropagator.cs index 7efd99a0..552bc000 100644 --- a/src/SMAPI/Metadata/CoreAssetPropagator.cs +++ b/src/SMAPI/Metadata/CoreAssetPropagator.cs @@ -226,13 +226,8 @@ namespace StardewModdingAPI.Metadata ** Buildings ****/ case "buildings\\houses": // Farm - { - var field = reflection.GetField<Texture2D>(typeof(Farm), nameof(Farm.houseTextures)); - field.SetValue( - this.LoadAndDisposeIfNeeded(field.GetValue(), key) - ); - return true; - } + Farm.houseTextures = this.LoadAndDisposeIfNeeded(Farm.houseTextures, key); + return true; case "buildings\\houses_paintmask": // Farm { @@ -447,10 +442,6 @@ namespace StardewModdingAPI.Metadata Game1.objectSpriteSheet = content.Load<Texture2D>(key); return true; - case "maps\\walls_and_floors": // Wallpaper - Wallpaper.wallpaperTexture = content.Load<Texture2D>(key); - return true; - /**** ** Content\Minigames ****/ diff --git a/src/SMAPI/Metadata/InstructionMetadata.cs b/src/SMAPI/Metadata/InstructionMetadata.cs index 76371e50..232e54ce 100644 --- a/src/SMAPI/Metadata/InstructionMetadata.cs +++ b/src/SMAPI/Metadata/InstructionMetadata.cs @@ -36,9 +36,6 @@ namespace StardewModdingAPI.Metadata // rewrite for crossplatform compatibility if (rewriteMods) { - if (platformChanged) - yield return new MethodParentRewriter(typeof(SpriteBatch), typeof(SpriteBatchFacade)); - // rewrite for Stardew Valley 1.5 yield return new FieldReplaceRewriter(typeof(DecoratableLocation), "furniture", typeof(GameLocation), nameof(GameLocation.furniture)); yield return new FieldReplaceRewriter(typeof(Farm), "resourceClumps", typeof(GameLocation), nameof(GameLocation.resourceClumps)); @@ -48,9 +45,10 @@ namespace StardewModdingAPI.Metadata yield return new HeuristicFieldRewriter(this.ValidateReferencesToAssemblies); yield return new HeuristicMethodRewriter(this.ValidateReferencesToAssemblies); - // rewrite for 64-bit mode - // re-enable in Stardew Valley 1.5.5 - //yield return new ArchitectureAssemblyRewriter(); + // rewrite for Stardew Valley 1.5.5 + if (platformChanged) + yield return new MethodParentRewriter(typeof(SpriteBatch), typeof(SpriteBatchFacade)); + yield return new ArchitectureAssemblyRewriter(); // detect Harmony & rewrite for SMAPI 3.12 (Harmony 1.x => 2.0 update) yield return new HarmonyRewriter(); |