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-rw-r--r--src/SMAPI/Metadata/InstructionMetadata.cs48
1 files changed, 26 insertions, 22 deletions
diff --git a/src/SMAPI/Metadata/InstructionMetadata.cs b/src/SMAPI/Metadata/InstructionMetadata.cs
index 5bb461c1..9e2b7967 100644
--- a/src/SMAPI/Metadata/InstructionMetadata.cs
+++ b/src/SMAPI/Metadata/InstructionMetadata.cs
@@ -21,7 +21,27 @@ namespace StardewModdingAPI.Metadata
return new IInstructionHandler[]
{
/****
- ** throw exception for incompatible code
+ ** rewrite CIL to fix incompatible code
+ ****/
+ // crossplatform
+ new MethodParentRewriter(typeof(SpriteBatch), typeof(SpriteBatchMethods), onlyIfPlatformChanged: true),
+
+ // Stardew Valley 1.2
+ new FieldToPropertyRewriter(typeof(Game1), nameof(Game1.activeClickableMenu)),
+ new FieldToPropertyRewriter(typeof(Game1), nameof(Game1.currentMinigame)),
+ new FieldToPropertyRewriter(typeof(Game1), nameof(Game1.gameMode)),
+ new FieldToPropertyRewriter(typeof(Game1), nameof(Game1.player)),
+ new FieldReplaceRewriter(typeof(Game1), "borderFont", nameof(Game1.smallFont)),
+ new FieldReplaceRewriter(typeof(Game1), "smoothFont", nameof(Game1.smallFont)),
+
+ // SMAPI 1.9
+ new TypeReferenceRewriter("StardewModdingAPI.Inheritance.ItemStackChange", typeof(ItemStackChange)),
+
+ // SMAPI 2.0
+ new VirtualEntryCallRemover(), // Mod.Entry changed from virtual to abstract in SMAPI 2.0, which breaks the few mods which called base.Entry()
+
+ /****
+ ** detect incompatible code
****/
// changes in Stardew Valley 1.2 (with no rewriters)
new FieldFinder("StardewValley.Item", "set_Name", InstructionHandleResult.NotCompatible),
@@ -66,6 +86,10 @@ namespace StardewModdingAPI.Metadata
new PropertyFinder("StardewModdingAPI.Mod", "PerSaveConfigFolder", InstructionHandleResult.NotCompatible),
new PropertyFinder("StardewModdingAPI.Mod", "PerSaveConfigPath", InstructionHandleResult.NotCompatible),
+ // broken code
+ new ReferenceToMissingMemberFinder(),
+ new ReferenceToMemberWithUnexpectedTypeFinder(),
+
/****
** detect code which may impact game stability
****/
@@ -74,27 +98,7 @@ namespace StardewModdingAPI.Metadata
new FieldFinder(typeof(SaveGame).FullName, nameof(SaveGame.serializer), InstructionHandleResult.DetectedSaveSerialiser),
new FieldFinder(typeof(SaveGame).FullName, nameof(SaveGame.farmerSerializer), InstructionHandleResult.DetectedSaveSerialiser),
new FieldFinder(typeof(SaveGame).FullName, nameof(SaveGame.locationSerializer), InstructionHandleResult.DetectedSaveSerialiser),
- new EventFinder(typeof(SpecialisedEvents).FullName, nameof(SpecialisedEvents.UnvalidatedUpdateTick), InstructionHandleResult.DetectedUnvalidatedUpdateTick),
-
- /****
- ** rewrite CIL to fix incompatible code
- ****/
- // crossplatform
- new MethodParentRewriter(typeof(SpriteBatch), typeof(SpriteBatchMethods), onlyIfPlatformChanged: true),
-
- // Stardew Valley 1.2
- new FieldToPropertyRewriter(typeof(Game1), nameof(Game1.activeClickableMenu)),
- new FieldToPropertyRewriter(typeof(Game1), nameof(Game1.currentMinigame)),
- new FieldToPropertyRewriter(typeof(Game1), nameof(Game1.gameMode)),
- new FieldToPropertyRewriter(typeof(Game1), nameof(Game1.player)),
- new FieldReplaceRewriter(typeof(Game1), "borderFont", nameof(Game1.smallFont)),
- new FieldReplaceRewriter(typeof(Game1), "smoothFont", nameof(Game1.smallFont)),
-
- // SMAPI 1.9
- new TypeReferenceRewriter("StardewModdingAPI.Inheritance.ItemStackChange", typeof(ItemStackChange)),
-
- // SMAPI 2.0
- new VirtualEntryCallRemover() // Mod.Entry changed from virtual to abstract in SMAPI 2.0, which breaks the few mods which called base.Entry()
+ new EventFinder(typeof(SpecialisedEvents).FullName, nameof(SpecialisedEvents.UnvalidatedUpdateTick), InstructionHandleResult.DetectedUnvalidatedUpdateTick)
};
}
}