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-rw-r--r--src/SMAPI/Metadata/CoreAssetPropagator.cs18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/SMAPI/Metadata/CoreAssetPropagator.cs b/src/SMAPI/Metadata/CoreAssetPropagator.cs
index 5911ba2c..66e6ed14 100644
--- a/src/SMAPI/Metadata/CoreAssetPropagator.cs
+++ b/src/SMAPI/Metadata/CoreAssetPropagator.cs
@@ -231,6 +231,9 @@ namespace StardewModdingAPI.Metadata
CraftingRecipe.craftingRecipes = content.Load<Dictionary<string, string>>(key);
return true;
+ case "data\\farmanimals": // FarmAnimal constructor
+ return this.ReloadFarmAnimalData();
+
case "data\\npcdispositions": // NPC constructor
return this.ReloadNpcDispositions(content, key);
@@ -599,6 +602,21 @@ namespace StardewModdingAPI.Metadata
return critters.Length;
}
+ /// <summary>Reload the data for matching farm animals.</summary>
+ /// <returns>Returns whether any farm animals were affected.</returns>
+ /// <remarks>Derived from the <see cref="FarmAnimal"/> constructor.</remarks>
+ private bool ReloadFarmAnimalData()
+ {
+ bool changed = false;
+ foreach (FarmAnimal animal in this.GetFarmAnimals())
+ {
+ animal.reloadData();
+ changed = true;
+ }
+
+ return changed;
+ }
+
/// <summary>Reload the sprites for a fence type.</summary>
/// <param name="key">The asset key to reload.</param>
/// <returns>Returns whether any textures were reloaded.</returns>