diff options
Diffstat (limited to 'src/SMAPI/Program.cs')
-rw-r--r-- | src/SMAPI/Program.cs | 29 |
1 files changed, 11 insertions, 18 deletions
diff --git a/src/SMAPI/Program.cs b/src/SMAPI/Program.cs index eda85866..4075dae4 100644 --- a/src/SMAPI/Program.cs +++ b/src/SMAPI/Program.cs @@ -550,15 +550,18 @@ namespace StardewModdingAPI try { ModInfoModel response = client.GetModInfo($"GitHub:{this.Settings.GitHubProjectName}").Single().Value; + ISemanticVersion latestStable = response.Version != null ? new SemanticVersion(response.Version) : null; + ISemanticVersion latestBeta = response.PreviewVersion != null ? new SemanticVersion(response.PreviewVersion) : null; + if (response.Error != null) { this.Monitor.Log("Couldn't check for a new version of SMAPI. This won't affect your game, but you may not be notified of new versions if this keeps happening.", LogLevel.Warn); this.Monitor.Log($"Error: {response.Error}"); } - else if (this.IsValidUpdate(Constants.ApiVersion, new SemanticVersion(response.Version))) - this.Monitor.Log($"You can update SMAPI to {response.Version}: {Constants.HomePageUrl}", LogLevel.Alert); - else if (response.PreviewVersion != null && this.IsValidUpdate(Constants.ApiVersion, new SemanticVersion(response.PreviewVersion))) - this.Monitor.Log($"You can update SMAPI to {response.PreviewVersion}: {Constants.HomePageUrl}", LogLevel.Alert); + else if (this.IsValidUpdate(Constants.ApiVersion, latestBeta, this.Settings.UseBetaChannel)) + this.Monitor.Log($"You can update SMAPI to {latestBeta}: {Constants.HomePageUrl}", LogLevel.Alert); + else if (this.IsValidUpdate(Constants.ApiVersion, latestStable, this.Settings.UseBetaChannel)) + this.Monitor.Log($"You can update SMAPI to {latestStable}: {Constants.HomePageUrl}", LogLevel.Alert); else this.Monitor.Log(" SMAPI okay.", LogLevel.Trace); } @@ -658,22 +661,12 @@ namespace StardewModdingAPI /// <summary>Get whether a given version should be offered to the user as an update.</summary> /// <param name="currentVersion">The current semantic version.</param> /// <param name="newVersion">The target semantic version.</param> - private bool IsValidUpdate(ISemanticVersion currentVersion, ISemanticVersion newVersion) + /// <param name="useBetaChannel">Whether the user enabled the beta channel and should be offered pre-release updates.</param> + private bool IsValidUpdate(ISemanticVersion currentVersion, ISemanticVersion newVersion, bool useBetaChannel) { - // basic eligibility - bool isNewer = newVersion.IsNewerThan(currentVersion); - bool isPrerelease = newVersion.Build != null; - bool isEquallyStable = !isPrerelease || currentVersion.Build != null; // don't update stable => prerelease - if (!isNewer || !isEquallyStable) - return false; - if (!isPrerelease) - return true; - - // prerelease eligible if same version (excluding prerelease tag) return - newVersion.MajorVersion == currentVersion.MajorVersion - && newVersion.MinorVersion == currentVersion.MinorVersion - && newVersion.PatchVersion == currentVersion.PatchVersion; + newVersion.IsNewerThan(currentVersion) + && (useBetaChannel || newVersion.Build == null); } /// <summary>Create a directory path if it doesn't exist.</summary> |