diff options
Diffstat (limited to 'src/SMAPI/StardewModdingAPI.csproj')
-rw-r--r-- | src/SMAPI/StardewModdingAPI.csproj | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/SMAPI/StardewModdingAPI.csproj b/src/SMAPI/StardewModdingAPI.csproj index 08fd25ce..5ddee30c 100644 --- a/src/SMAPI/StardewModdingAPI.csproj +++ b/src/SMAPI/StardewModdingAPI.csproj @@ -79,25 +79,25 @@ <Compile Include="..\..\build\GlobalAssemblyInfo.cs"> <Link>Properties\GlobalAssemblyInfo.cs</Link> </Compile> - <Compile Include="Events\GameLoopUpdatedEventArgs.cs" /> - <Compile Include="Events\GameLoopLaunchedEventArgs.cs" /> - <Compile Include="Events\InputMouseWheelScrolledEventArgs.cs" /> - <Compile Include="Events\InputCursorMovedEventArgs.cs" /> - <Compile Include="Events\InputButtonReleasedEventArgs.cs" /> - <Compile Include="Events\InputButtonPressedEventArgs.cs" /> + <Compile Include="Events\UpdateTickedEventArgs.cs" /> + <Compile Include="Events\GameLaunchedEventArgs.cs" /> + <Compile Include="Events\MouseWheelScrolledEventArgs.cs" /> + <Compile Include="Events\CursorMovedEventArgs.cs" /> + <Compile Include="Events\ButtonReleasedEventArgs.cs" /> + <Compile Include="Events\ButtonPressedEventArgs.cs" /> <Compile Include="Events\EventArgsLocationBuildingsChanged.cs" /> <Compile Include="Events\IInputEvents.cs" /> <Compile Include="Events\IGameLoopEvents.cs" /> <Compile Include="Events\IWorldEvents.cs" /> <Compile Include="Events\MultiplayerEvents.cs" /> - <Compile Include="Events\WorldDebrisListChangedEventArgs.cs" /> - <Compile Include="Events\GameLoopUpdatingEventArgs.cs" /> - <Compile Include="Events\WorldNpcListChangedEventArgs.cs" /> - <Compile Include="Events\WorldLargeTerrainFeatureListChangedEventArgs.cs" /> - <Compile Include="Events\WorldTerrainFeatureListChangedEventArgs.cs" /> - <Compile Include="Events\WorldBuildingListChangedEventArgs.cs" /> - <Compile Include="Events\WorldLocationListChangedEventArgs.cs" /> - <Compile Include="Events\WorldObjectListChangedEventArgs.cs" /> + <Compile Include="Events\DebrisListChangedEventArgs.cs" /> + <Compile Include="Events\UpdateTickingEventArgs.cs" /> + <Compile Include="Events\NpcListChangedEventArgs.cs" /> + <Compile Include="Events\LargeTerrainFeatureListChangedEventArgs.cs" /> + <Compile Include="Events\TerrainFeatureListChangedEventArgs.cs" /> + <Compile Include="Events\BuildingListChangedEventArgs.cs" /> + <Compile Include="Events\LocationListChangedEventArgs.cs" /> + <Compile Include="Events\ObjectListChangedEventArgs.cs" /> <Compile Include="Framework\ModHelpers\DataHelper.cs" /> <Compile Include="Framework\SCore.cs" /> <Compile Include="Framework\SGameConstructorHack.cs" /> |