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Diffstat (limited to 'src/SMAPI/StardewModdingAPI.csproj')
-rw-r--r--src/SMAPI/StardewModdingAPI.csproj7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/SMAPI/StardewModdingAPI.csproj b/src/SMAPI/StardewModdingAPI.csproj
index 9f04887c..54fe9385 100644
--- a/src/SMAPI/StardewModdingAPI.csproj
+++ b/src/SMAPI/StardewModdingAPI.csproj
@@ -85,6 +85,7 @@
<Compile Include="..\..\build\GlobalAssemblyInfo.cs">
<Link>Properties\GlobalAssemblyInfo.cs</Link>
</Compile>
+ <Compile Include="Events\EventArgsLocationBuildingsChanged.cs" />
<Compile Include="Events\MultiplayerEvents.cs" />
<Compile Include="Framework\Events\EventManager.cs" />
<Compile Include="Framework\Events\ManagedEvent.cs" />
@@ -142,12 +143,14 @@
<Compile Include="Framework\StateTracking\FieldWatchers\ComparableWatcher.cs" />
<Compile Include="Framework\StateTracking\FieldWatchers\NetDictionaryWatcher.cs" />
<Compile Include="Framework\StateTracking\FieldWatchers\NetValueWatcher.cs" />
+ <Compile Include="Framework\StateTracking\FieldWatchers\NetCollectionWatcher.cs" />
<Compile Include="Framework\StateTracking\FieldWatchers\ObservableCollectionWatcher.cs" />
<Compile Include="Framework\StateTracking\FieldWatchers\WatcherFactory.cs" />
<Compile Include="Framework\StateTracking\ICollectionWatcher.cs" />
<Compile Include="Framework\StateTracking\IDictionaryWatcher.cs" />
<Compile Include="Framework\StateTracking\IValueWatcher.cs" />
<Compile Include="Framework\StateTracking\IWatcher.cs" />
+ <Compile Include="Framework\StateTracking\WorldLocationsTracker.cs" />
<Compile Include="Framework\StateTracking\LocationTracker.cs" />
<Compile Include="Framework\StateTracking\PlayerTracker.cs" />
<Compile Include="Framework\Utilities\ContextHash.cs" />
@@ -175,8 +178,8 @@
<Compile Include="Events\EventArgsControllerButtonReleased.cs" />
<Compile Include="Events\EventArgsControllerTriggerPressed.cs" />
<Compile Include="Events\EventArgsControllerTriggerReleased.cs" />
- <Compile Include="Events\EventArgsCurrentLocationChanged.cs" />
- <Compile Include="Events\EventArgsGameLocationsChanged.cs" />
+ <Compile Include="Events\EventArgsPlayerWarped.cs" />
+ <Compile Include="Events\EventArgsLocationsChanged.cs" />
<Compile Include="Events\EventArgsIntChanged.cs" />
<Compile Include="Events\EventArgsInventoryChanged.cs" />
<Compile Include="Events\EventArgsKeyboardStateChanged.cs" />