summaryrefslogtreecommitdiff
path: root/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2
diff options
context:
space:
mode:
Diffstat (limited to 'src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2')
-rw-r--r--src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_ActiveClickableMenu_FieldRewriter.cs2
-rw-r--r--src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_GameMode_FieldRewriter.cs2
-rw-r--r--src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_Player_FieldRewriter.cs2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_ActiveClickableMenu_FieldRewriter.cs b/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_ActiveClickableMenu_FieldRewriter.cs
index 36634b28..66fe0369 100644
--- a/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_ActiveClickableMenu_FieldRewriter.cs
+++ b/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_ActiveClickableMenu_FieldRewriter.cs
@@ -18,7 +18,7 @@ namespace StardewModdingAPI.AssemblyRewriters.Rewriters.SDV1_2
/// <param name="instruction">The IL instruction.</param>
/// <param name="fieldRef">The field reference.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- protected override bool ShouldRewrite(Instruction instruction, FieldReference fieldRef, bool platformChanged)
+ protected override bool IsMatch(Instruction instruction, FieldReference fieldRef, bool platformChanged)
{
return
(instruction.OpCode == OpCodes.Ldsfld || instruction.OpCode == OpCodes.Stsfld) // static field
diff --git a/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_GameMode_FieldRewriter.cs b/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_GameMode_FieldRewriter.cs
index e8cf3d13..9cb6e13d 100644
--- a/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_GameMode_FieldRewriter.cs
+++ b/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_GameMode_FieldRewriter.cs
@@ -18,7 +18,7 @@ namespace StardewModdingAPI.AssemblyRewriters.Rewriters.SDV1_2
/// <param name="instruction">The IL instruction.</param>
/// <param name="fieldRef">The field reference.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- protected override bool ShouldRewrite(Instruction instruction, FieldReference fieldRef, bool platformChanged)
+ protected override bool IsMatch(Instruction instruction, FieldReference fieldRef, bool platformChanged)
{
return
(instruction.OpCode == OpCodes.Ldsfld || instruction.OpCode == OpCodes.Stsfld) // static field
diff --git a/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_Player_FieldRewriter.cs b/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_Player_FieldRewriter.cs
index fb87c19a..115e3d7d 100644
--- a/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_Player_FieldRewriter.cs
+++ b/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_Player_FieldRewriter.cs
@@ -18,7 +18,7 @@ namespace StardewModdingAPI.AssemblyRewriters.Rewriters.SDV1_2
/// <param name="instruction">The IL instruction.</param>
/// <param name="fieldRef">The field reference.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- protected override bool ShouldRewrite(Instruction instruction, FieldReference fieldRef, bool platformChanged)
+ protected override bool IsMatch(Instruction instruction, FieldReference fieldRef, bool platformChanged)
{
return
(instruction.OpCode == OpCodes.Ldsfld || instruction.OpCode == OpCodes.Stsfld) // static field