diff options
Diffstat (limited to 'src/StardewModdingAPI.Installer/InteractiveInstaller.cs')
-rw-r--r-- | src/StardewModdingAPI.Installer/InteractiveInstaller.cs | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/StardewModdingAPI.Installer/InteractiveInstaller.cs b/src/StardewModdingAPI.Installer/InteractiveInstaller.cs index c3b9a2e3..d7bf7b0e 100644 --- a/src/StardewModdingAPI.Installer/InteractiveInstaller.cs +++ b/src/StardewModdingAPI.Installer/InteractiveInstaller.cs @@ -119,7 +119,7 @@ namespace StardewModdingApi.Installer ScriptAction action; { - string choice = this.InteractivelyChoose("What do you want to do?", "1", "2"); + string choice = this.InteractivelyChoose("What do you want to do? Type 1 or 2, then press enter.", "1", "2"); switch (choice) { case "1": @@ -320,12 +320,11 @@ namespace StardewModdingApi.Installer } // ask user - Console.WriteLine("Oops, couldn't find your Stardew Valley install path automatically. You'll need to specify where the game is installed (or install SMAPI manually)."); + Console.WriteLine("Oops, couldn't find the game automatically."); while (true) { // get path from user - Console.WriteLine(" Enter the game's full directory path (the one containing 'StardewValley.exe' or 'Stardew Valley.exe')."); - Console.Write(" > "); + Console.WriteLine($"Type the file path to the game directory (the one containing '{(platform == Platform.Mono ? "StardewValley.exe" : "Stardew Valley.exe")}'), then press enter."); string path = Console.ReadLine()?.Trim(); if (string.IsNullOrWhiteSpace(path)) { |