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Diffstat (limited to 'src/StardewModdingAPI.Tests/ModResolverTests.cs')
-rw-r--r--src/StardewModdingAPI.Tests/ModResolverTests.cs59
1 files changed, 47 insertions, 12 deletions
diff --git a/src/StardewModdingAPI.Tests/ModResolverTests.cs b/src/StardewModdingAPI.Tests/ModResolverTests.cs
index 285c5127..1142a264 100644
--- a/src/StardewModdingAPI.Tests/ModResolverTests.cs
+++ b/src/StardewModdingAPI.Tests/ModResolverTests.cs
@@ -252,8 +252,8 @@ namespace StardewModdingAPI.Tests
// │ │
// └─ C ─┘
Mock<IModMetadata> modA = this.GetMetadataForDependencyTest("Mod A");
- Mock<IModMetadata> modB = this.GetMetadataForDependencyTest("Mod B", modA);
- Mock<IModMetadata> modC = this.GetMetadataForDependencyTest("Mod C", modA, modB);
+ Mock<IModMetadata> modB = this.GetMetadataForDependencyTest("Mod B", dependencies: new[] { "Mod A" });
+ Mock<IModMetadata> modC = this.GetMetadataForDependencyTest("Mod C", dependencies: new[] { "Mod A", "Mod B" });
// act
IModMetadata[] mods = new ModResolver().ProcessDependencies(new[] { modC.Object, modA.Object, modB.Object }).ToArray();
@@ -271,9 +271,9 @@ namespace StardewModdingAPI.Tests
// arrange
// A ◀── B ◀── C ◀── D
Mock<IModMetadata> modA = this.GetMetadataForDependencyTest("Mod A");
- Mock<IModMetadata> modB = this.GetMetadataForDependencyTest("Mod B", modA);
- Mock<IModMetadata> modC = this.GetMetadataForDependencyTest("Mod C", modB);
- Mock<IModMetadata> modD = this.GetMetadataForDependencyTest("Mod D", modC);
+ Mock<IModMetadata> modB = this.GetMetadataForDependencyTest("Mod B", dependencies: new[] { "Mod A" });
+ Mock<IModMetadata> modC = this.GetMetadataForDependencyTest("Mod C", dependencies: new[] { "Mod B" });
+ Mock<IModMetadata> modD = this.GetMetadataForDependencyTest("Mod D", dependencies: new[] { "Mod C" });
// act
IModMetadata[] mods = new ModResolver().ProcessDependencies(new[] { modC.Object, modA.Object, modB.Object, modD.Object }).ToArray();
@@ -295,11 +295,11 @@ namespace StardewModdingAPI.Tests
// │ │
// E ◀── F
Mock<IModMetadata> modA = this.GetMetadataForDependencyTest("Mod A");
- Mock<IModMetadata> modB = this.GetMetadataForDependencyTest("Mod B", modA);
- Mock<IModMetadata> modC = this.GetMetadataForDependencyTest("Mod C", modB);
- Mock<IModMetadata> modD = this.GetMetadataForDependencyTest("Mod D", modC);
- Mock<IModMetadata> modE = this.GetMetadataForDependencyTest("Mod E", modB);
- Mock<IModMetadata> modF = this.GetMetadataForDependencyTest("Mod F", modC, modE);
+ Mock<IModMetadata> modB = this.GetMetadataForDependencyTest("Mod B", dependencies: new[] { "Mod A" });
+ Mock<IModMetadata> modC = this.GetMetadataForDependencyTest("Mod C", dependencies: new[] { "Mod B" });
+ Mock<IModMetadata> modD = this.GetMetadataForDependencyTest("Mod D", dependencies: new[] { "Mod C" });
+ Mock<IModMetadata> modE = this.GetMetadataForDependencyTest("Mod E", dependencies: new[] { "Mod B" });
+ Mock<IModMetadata> modF = this.GetMetadataForDependencyTest("Mod F", dependencies: new[] { "Mod C", "Mod E" });
// act
IModMetadata[] mods = new ModResolver().ProcessDependencies(new[] { modC.Object, modA.Object, modB.Object, modD.Object, modF.Object, modE.Object }).ToArray();
@@ -314,6 +314,32 @@ namespace StardewModdingAPI.Tests
Assert.AreSame(modF.Object, mods[5], "The load order is incorrect: mod F should be last since it needs mods E and C.");
}
+ [Test(Description = "Assert that mods with circular dependency chains are skipped, but any other mods are loaded in the correct order.")]
+ public void ProcessDependencies_Skips_CircularDependentMods()
+ {
+ // arrange
+ // A ◀── B ◀── C ──▶ D
+ // ▲ │
+ // │ ▼
+ // └──── E
+ Mock<IModMetadata> modA = this.GetMetadataForDependencyTest("Mod A");
+ Mock<IModMetadata> modB = this.GetMetadataForDependencyTest("Mod B", dependencies: new[] { "Mod A" });
+ Mock<IModMetadata> modC = this.GetMetadataForDependencyTest("Mod C", dependencies: new[] { "Mod B", "Mod D" }, allowStatusChange: true);
+ Mock<IModMetadata> modD = this.GetMetadataForDependencyTest("Mod D", dependencies: new[] { "Mod E" }, allowStatusChange: true);
+ Mock<IModMetadata> modE = this.GetMetadataForDependencyTest("Mod E", dependencies: new[] { "Mod C" }, allowStatusChange: true);
+
+ // act
+ IModMetadata[] mods = new ModResolver().ProcessDependencies(new[] { modC.Object, modA.Object, modB.Object, modD.Object, modE.Object }).ToArray();
+
+ // assert
+ Assert.AreEqual(5, mods.Length, 0, "Expected to get the same number of mods input.");
+ Assert.AreSame(modA.Object, mods[0], "The load order is incorrect: mod A should be first since it's needed by mod B.");
+ Assert.AreSame(modB.Object, mods[1], "The load order is incorrect: mod B should be second since it needs mod A.");
+ modC.Verify(p => p.SetStatus(ModMetadataStatus.Failed, It.IsAny<string>()), Times.Once, "Mod C was expected to fail since it's part of a dependency loop.");
+ modD.Verify(p => p.SetStatus(ModMetadataStatus.Failed, It.IsAny<string>()), Times.Once, "Mod D was expected to fail since it's part of a dependency loop.");
+ modE.Verify(p => p.SetStatus(ModMetadataStatus.Failed, It.IsAny<string>()), Times.Once, "Mod E was expected to fail since it's part of a dependency loop.");
+ }
+
/*********
** Private methods
@@ -338,18 +364,27 @@ namespace StardewModdingAPI.Tests
/// <summary>Get a randomised basic manifest.</summary>
/// <param name="uniqueID">The mod's name and unique ID.</param>
/// <param name="dependencies">The dependencies this mod requires.</param>
- private Mock<IModMetadata> GetMetadataForDependencyTest(string uniqueID, params Mock<IModMetadata>[] dependencies)
+ /// <param name="allowStatusChange">Whether the code being tested is allowed to change the mod status.</param>
+ private Mock<IModMetadata> GetMetadataForDependencyTest(string uniqueID, string[] dependencies = null, bool allowStatusChange = false)
{
Mock<IModMetadata> mod = new Mock<IModMetadata>(MockBehavior.Strict);
mod.Setup(p => p.Status).Returns(ModMetadataStatus.Found);
+ mod.Setup(p => p.DisplayName).Returns(uniqueID);
mod.Setup(p => p.Manifest).Returns(
this.GetRandomManifest(manifest =>
{
manifest.Name = uniqueID;
manifest.UniqueID = uniqueID;
- manifest.Dependencies = dependencies.Select(p => (IManifestDependency)new ManifestDependency(p.Object.Manifest.UniqueID)).ToArray();
+ manifest.Dependencies = dependencies?.Select(dependencyID => (IManifestDependency)new ManifestDependency(dependencyID)).ToArray();
})
);
+ if (allowStatusChange)
+ {
+ mod
+ .Setup(p => p.SetStatus(It.IsAny<ModMetadataStatus>(), It.IsAny<string>()))
+ .Callback<ModMetadataStatus, string>((status, message) => Console.WriteLine($"<{uniqueID} changed status: [{status}] {message}"))
+ .Returns(mod.Object);
+ }
return mod;
}
}