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-rw-r--r--src/StardewModdingAPI/Constants.cs5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/StardewModdingAPI/Constants.cs b/src/StardewModdingAPI/Constants.cs
index b9501ad8..d023be3c 100644
--- a/src/StardewModdingAPI/Constants.cs
+++ b/src/StardewModdingAPI/Constants.cs
@@ -27,9 +27,6 @@ namespace StardewModdingAPI
/// <summary>The GitHub repository to check for updates.</summary>
public const string GitHubRepository = "cjsu/SMAPI";
- /// <summary>The number of mods currently loaded by SMAPI.</summary>
- public static int ModsLoaded = 0;
-
/// <summary>The directory path containing Stardew Valley's app data.</summary>
public static string DataPath => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "StardewValley");
@@ -52,7 +49,7 @@ namespace StardewModdingAPI
public static string ExecutionPath => Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
/// <summary>The title of the SMAPI console window.</summary>
- public static string ConsoleTitle => $"Stardew Modding API Console - Version {Constants.Version} - Mods Loaded: {Constants.ModsLoaded}";
+ public static string ConsoleTitle => $"Stardew Modding API Console - Version {Constants.Version} - Mods Loaded: {Program.ModsLoaded}";
/// <summary>The directory path in which error logs should be stored.</summary>
public static string LogDir => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "StardewValley", "ErrorLogs");