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Diffstat (limited to 'src/StardewModdingAPI/Events/ContentEvents.cs')
-rw-r--r-- | src/StardewModdingAPI/Events/ContentEvents.cs | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/StardewModdingAPI/Events/ContentEvents.cs b/src/StardewModdingAPI/Events/ContentEvents.cs new file mode 100644 index 00000000..4b4e2ad0 --- /dev/null +++ b/src/StardewModdingAPI/Events/ContentEvents.cs @@ -0,0 +1,29 @@ +using System; +using StardewModdingAPI.Framework; + +namespace StardewModdingAPI.Events +{ + /// <summary>Events raised when the game loads content.</summary> + public static class ContentEvents + { + + /********* + ** Events + *********/ + /// <summary>Raised after the content language changes.</summary> + public static event EventHandler<EventArgsValueChanged<string>> AfterLocaleChanged; + + + /********* + ** Internal methods + *********/ + /// <summary>Raise an <see cref="AfterLocaleChanged"/> event.</summary> + /// <param name="monitor">Encapsulates monitoring and logging.</param> + /// <param name="oldLocale">The previous locale.</param> + /// <param name="newLocale">The current locale.</param> + internal static void InvokeAfterLocaleChanged(IMonitor monitor, string oldLocale, string newLocale) + { + monitor.SafelyRaiseGenericEvent($"{nameof(ContentEvents)}.{nameof(ContentEvents.AfterLocaleChanged)}", ContentEvents.AfterLocaleChanged?.GetInvocationList(), null, new EventArgsValueChanged<string>(oldLocale, newLocale)); + } + } +} |