diff options
Diffstat (limited to 'src/StardewModdingAPI/Events/EventArgsInput.cs')
-rw-r--r-- | src/StardewModdingAPI/Events/EventArgsInput.cs | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/src/StardewModdingAPI/Events/EventArgsInput.cs b/src/StardewModdingAPI/Events/EventArgsInput.cs new file mode 100644 index 00000000..1d5e6fde --- /dev/null +++ b/src/StardewModdingAPI/Events/EventArgsInput.cs @@ -0,0 +1,38 @@ +#if SMAPI_2_0 +using System; +using StardewModdingAPI.Utilities; + +namespace StardewModdingAPI.Events +{ + /// <summary>Event arguments when a button is pressed or released.</summary> + public class EventArgsInput : EventArgs + { + /********* + ** Accessors + *********/ + /// <summary>The button on the controller, keyboard, or mouse.</summary> + public SButton Button { get; } + + /// <summary>The current cursor position.</summary> + public ICursorPosition Cursor { get; set; } + + /// <summary>Whether the input is considered a 'click' by the game for enabling action.</summary> + public bool IsClick { get; } + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="button">The button on the controller, keyboard, or mouse.</param> + /// <param name="cursor">The cursor position.</param> + /// <param name="isClick">Whether the input is considered a 'click' by the game for enabling action.</param> + public EventArgsInput(SButton button, ICursorPosition cursor, bool isClick) + { + this.Button = button; + this.Cursor = cursor; + this.IsClick = isClick; + } + } +} +#endif |