diff options
Diffstat (limited to 'src/StardewModdingAPI/Events/EventArgsLoadedGameChanged.cs')
-rw-r--r-- | src/StardewModdingAPI/Events/EventArgsLoadedGameChanged.cs | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/src/StardewModdingAPI/Events/EventArgsLoadedGameChanged.cs b/src/StardewModdingAPI/Events/EventArgsLoadedGameChanged.cs new file mode 100644 index 00000000..688b4b3d --- /dev/null +++ b/src/StardewModdingAPI/Events/EventArgsLoadedGameChanged.cs @@ -0,0 +1,27 @@ +#if SMAPI_1_x +using System; + +namespace StardewModdingAPI.Events +{ + /// <summary>Event arguments for a <see cref="PlayerEvents.LoadedGame"/> event.</summary> + public class EventArgsLoadedGameChanged : EventArgs + { + /********* + ** Accessors + *********/ + /// <summary>Whether the save has been loaded. This is always true.</summary> + public bool LoadedGame { get; } + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="loaded">Whether the save has been loaded. This is always true.</param> + public EventArgsLoadedGameChanged(bool loaded) + { + this.LoadedGame = loaded; + } + } +} +#endif
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